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Thread: True Volumetric coming soon :)

  1. #1

    True Volumetric coming soon :)

    Hello all!

    I've being coding some real volumetrics for Blender, a Raycaster volumetrics, for any object interior media, still the raycaster are in early stages so dont expect it to soon (the title is for marketing ) but seriously, currently I could do renders! (by the way its not only for procedurals volumetrics, but also for scientific visualization (volumetrics from files and datasets))
    Volumetrics could have any interior textures, from the material stack and from the shader tree , here are some render testings.
    NOTE: everything are a simple cube, no other geometry!!

    file:///C:/Documents%20and%20Setting...orio/imgs.html



  2. #2
    I'd love to see the renders, but you'll have to load them onto some webspace somewhere, you can't hyper link from your computer [=


    Dan



  3. #3
    LINK ???
    Blender Internal Fan



  4. #4
    Ok can we see the renders? (The link is playing up)



  5. #5
    Member Len's Avatar
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    Da link ... itz got nooo volumezz.

    (I'm not really into hacking dem C drivez)
    Last edited by Len; 09-Apr-08 at 10:09.
    "Touch me again and I'll kill you" Bruce Willis in The Last Boy Scout.

    www.lenwest.org



  6. #6
    Give us the link, PLEASE! I'm on my knees begging you, man!

    That sounds AWESOME!!!



  7. #7



  8. #8
    Member macouno's Avatar
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    That is just too funny



  9. #9
    Member Cire's Avatar
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    I hope that coding volumetric rendering is easier than uploading files to some free host site.

    Seriously though, can't wait to see some renders . . .



  10. #10
    Member roofoo's Avatar
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    It's a little late for April Fool's jokes...
    Online Portfolio: eyephoriadesign.com



  11. #11
    Member Joel_nl's Avatar
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    read about his update right here (no pictures, just text):

    http://lists.blender.org/pipermail/b...il/020735.html



  12. #12
    Member Ace Dragon's Avatar
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    He should probably have Brecht or an experienced interface developer code the interface for him, he (not Brecht) does all the grunt work, let someone else code the interface.
    Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
    Adventures in Cycles; My official sketchbook



  13. #13
    Member kbot's Avatar
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    Well the link is good ...



  14. #14
    Member Cire's Avatar
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    CD, please stop trying to assign tasks to the developers . . .



  15. #15
    Originally Posted by Cire View Post
    CD, please stop trying to assign tasks to the developers . . .
    Quoted for agreement.

    I am now going to pick a number, sit down and peacefully wait in my zen position until mr. topicstarter returns.



  16. #16
    This is the link, farsthary meant.

    http://farsthary.wordpress.com/



  17. #17
    Member 5_on_it's Avatar
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    No pics??? Well that's no fun
    The only fish in a stream that just "go with the flow" are the dead ones



  18. #18

    Here's the link!!!!1

    Sorry for that not working link

    this is the real one, my blog:

    http://farsthary.wordpress.com/

    next week I'll post more test renders

    hope you like it
    the sky is the limit!!



  19. #19
    Member Ace Dragon's Avatar
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    Some of these could pass off as abstract art.

    Nice work so far. Maybe soon we can see like fire, smoke, complex volume structures in an environment ect...
    Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
    Adventures in Cycles; My official sketchbook



  20. #20
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    Typically for volumetrics you would show a room full of smoke ie participating media or similar.

    Hard to tell from such abstract screenshots what to think but volumetrics in Blender would be well appreciated!

    Koba
    [Sanity is not statistical]



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