it seems that blender is losing more and more of its limitations, but sometimes having limitations can push creativity. so let's take it back a step or two. try modeling an object, any object using just cubes. some ground rules might help to further limit you.
So to get the ball rolling, here is a tank:
- use only cuboid shapes, you can scale them to long sticks, or squash them to flat boards, just keep them rectangular(or square) .
- use 10 or less cubes.
- the ground plane is free
- you can rotate them any way you'd like, but they cannot intersect each other.
- default grey materials only.
- keep the lighting generic, AO and soft lights are fine.
If you think this is a stupid idea, feel free to ignore it. if you think it sounds like fun, give it a whirl. it wont take long, i promise
EDIT: due date is now saturday the 17th at 11:59 pm. voting will commence after that and the winner will recieve: a glowing sense of pride at his accomplishments!