This is simple, but highly customizable fire flame shader. Same textures and tweaked values in code can be used for candle light, to even wide range fires.
Wowiee Wow Zowwie
*GASP* Martinsh! You're demo scene's on fire!!
btw awesome shader you got there!
Looks good. Works great on my Mac. Good job Martinsh.
very cool indeed, works without problems
Bläck Studios / Goodbye Kansas
very, very, very awesome, but would you be able to make it physical, i put a plane right through the middle of the big one but it went right through, but very nice anyway. the fact that its never the same twice is awesome.
"You haven't played an FPS like HAGK until you've been able to glue the CTF flag to a rocket and fire it at the moon." - Raderium
Even worked on my crappy ATI drivers. :O Now let's see it spread slowly across surfaces...
Yeah, would be nice.Now let's see it spread slowly across surfaces...
I have such a file, with slow spreading fire, but slow, because of the 2 fps you get
Would be interesting to see a economical approach
"He felt that his whole life was some kind of dream and he sometimes wondered whose it was and whether they were enjoying it." (Douglas Adams; The Hitchhiker's Guide to the Galaxy)
I do apologise for violence my posts do to the english language.
martinsh = GOD!
Cool. Now to remember wat you just said....
Very nice job! This will come in handy!
In development: 3rd person action adventure
are you gonna ever stop doing stuff like that ?
this is great ! I hope someone come up with a game using all these features.
very nice...thanks for sharing martinsh...