Blender Developer

Hi…I’m curious as in how many 3rd party developers are making plug-in for Blender. Maybe, it can be listed here.

Regards

There’s no real extensive list, since most of the projects are small things, but here’s what a list of the major projects could look like (it might be wrong in some place, so be sure to correct me):

Project Name: Developpers

in no particular order

  • Dynamica: Eeshlo, Theeth
  • Image Based Lighting: Eeshlo
  • LightFlow export: Jandro, Montz with a latter enhancement by Eeshlo
  • Dynavision’s physics: Bart Robinson
  • BlenderMan: Green
  • Terrain generator: RenderedBrian
  • Head Generator: Manuel Bastoni
  • IPO Edit: Chris Clawson
  • Lip Synch: Chris Clawson, Lyubomir Kovatchev
  • Ter2Blend, Blend2Ter, Blend2Forester: Sorry, I can’t remember
  • Geodesic Dome: Guy Van Rentergem
  • Pill Unwrapper: Armagan
  • Lsystem Tree Generator: Armagan
  • Mesh unwrapper: Strubi
  • POV export: Sébastien Loss
  • External renderers export structure: Jan Walters
  • Format export/import structure: Jan Walters
  • OBJ I/O: Sorry, I can’t remember
  • and some other that I’m forgetting

those where only for the Python script part. If you want to include sequence and texture plugin, the list would be more then thrice as long.

Martin

<font size=-1>[ This Message was edited by: theeth on 2002-03-23 15:23 ]</font>

<font size=-1>[ This Message was edited by: theeth on 2002-03-25 06:09 ]</font>

The lists are indeed impressive. Maybe this is what Blender should have. A complete list & download that can really proof that Blender can be used to do complete animation & games without much R&D. A complete list that enable users to download plug-ins to complete their required job/task. These plug-ins list must be properly sorted (ie. export/import (file format), modelling, sequence (transition, effects), camera (DOF, movement, lenses), rendering (raytracing, global, etc.)

theeth, can you compile a complete list (to your knowledge) with their website as well?

Once complete, we can have it place in a website.

Regards.

  • Terrain generator: RenderedBrian

Yes, yes. I really must get my finger out
and get this script back on track!

brian

I thought thats what the Blenderleague was supposed to do… anyone know the status of the Blenderleague… I go to their site and its some sorta image database stuff. Oh well.

I’ll try to get the sites later when I get home.

Yes, that was one of the thing the BL was suppose to do.

since the storm, there’s some stuff moving more intensivly, but I’m not sure I can tell you more.

Martin

-I have a DirectX file format exporter.If anyone needs it:
http://www.benomari.too.it

Thank you all for the response.

I’ve been to the Blenderleague site but nothing appear on their page (it might be a server problem). Anyway, while waiting for their site to go up, anybody that have new plug-ins (completed or still in development) can have the link & description place in this forum or email me direct at ‘[email protected]’. The example format can be like this:

Plug-in name: RenderFast

Develope since: May 2000

Status: Complete (or In process)

Tested on: Blender 2.23

Platform: Windows

Developer: name of company/individuals

Purchase: freeware/shareware/commercial

Link: https://blenderartists.org

Description: This plug-in enable 50% faster rendering time.

Once we have enough list, I’ll have it place in a temporary site.

The reason I want to have an information on this is stated in my previous post. This will indeed help serious Blender users doing serious job. One thing investor look for is to have a convincing software that can handle real situation tasks like Lightwave, Softimage & Maya. They are where they are now because of their software capabilities. Blender is there but it needed more to cater for real animation work. Now is the time for Blender to proof its stuff & get attention from serious animators/companies who are now using other 3D software.

Regards
vicmmi

Plug-in name: Dynamica

Develope since: Summer 2001

Status: In process

Tested on: Blender 2.23

Platform: Windows, Linux

Developer: Martin “theeth” Poirier, Alfredo “eeshlo” De Greef

Purchase: shareware and commercial

Link: http://www.centralsource.com/blender/dynamica

Description: This plugin enables Physical simulation of Particles, Rigid Bodies (the list of feature is still in the making, but it will probably also include Cloth and Soft Body)

<font size=-1>[ This Message was edited by: theeth on 2002-03-23 15:27 ]</font>

We will be revealing information about the Blender League sometime in the future. Most of our work was on the new python API for NaN. Since NaN Technologies is no more, and only NaN Holdings exists then we are having to reorder our plans. But take heart the rumors of the Blender Leagues’ death have been greatly exagerrated :slight_smile: As soon as we can say something about our plans we will. The Future Awaits!

I’ve read the message of teeth giving the name of blender plug ins dveloppers and I need to tell that I have nothing to do with the development of povexport. I have only created the logo, the help file (still only in french) and some beta testing.
The author is Sebastien LOSS and he’s preparing a new version. When it will be out, I’ll translate both the script and the help file.

CeD

Graphinc: thanks for clarifying that matter. I’ve edited my post so it names the correct developper.

Martin

tools to:

– make wire shadows with all mesh object:
http://jmsoler.free.fr/didacticiel/blender/tutor/python_wireshadows.htm

– have a miror envmap in animation:
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_scriptmirror.htm

– paint vertext displacement on all mesh objects
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_displacementpainting.htm

– export animation effects to povray:
http://jmsoler.free.fr/util/blenderfile/povanim.htm

– modelling shells
http://cobalt3d.free.fr/ressources_python/factory_script_90.htm

– make a zoom on the mandelbrot set ( can be used like a mountain generator)

– to add fruits to the tree made with Armagan Yavuz script (modification of the armagan’s script):
http://jmsoler.free.fr/util/blenderfile/images/lsystem/lsystem.htm

There is also a script to make maze for blendergame:
http://jmsoler.free.fr/util/blenderfile/maze_beta06.zip

… and some tricks to modified name of a group of object:
http://jmsoler.free.fr/didacticiel/blender/tutor/python_renobject.htm

to do an interactive 2d grapher:
http://jmsoler.free.fr/didacticiel/blender/tutor/python_script04bis.htm

a collection of potatoids:
http://jmsoler.free.fr/didacticiel/blender/tutor/python_script05.htm

, read a tga image,
http://jmsoler.free.fr/didacticiel/blender/tutor/def_tga_pic.htm

make a “spiral” stair:
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_pyt_co_lima.htm

btw the ter2blend group of plugins is made by Guy Van Rentergem

Thanks for the list jms.

Can you also have it submitted like in the format I’ve given in my previous post (2002-03-19 17:31) This is so that I can compile & have it place in a website with proper listing of all available plug-ins. You may email me direct at ‘[email protected]

Regards
Vicmmi

opengl exporter:
http://www.saunalahti.fi/~laakkon1/bp/export.htm

:wink:

Don’t forget the VirtuaLight export script written by Jano. It’s included with the standard distribution of VirtuaLight that can be found at http://www.3dvirtualight.com

damn, i want that renderfast plugin, i’ve been searching all of the elysiun’s webpage and i cant find the renderfast plugin :slight_smile:

If you are looking for Blender Render you can find it at http://www.megspace.com/entertainment/djfuego/. Hope this helps

Shameless self-promotion:
The small but very usefull :wink: cubism!-script:
http://www.fen-net.de/wolfram.kraus/bskript.html