Scene contains 4 spheres: 2 for ground & 2 for atmosphere, as there are 4 shaders (Ground from Space/Atmopshere & Skies from Space/Atmosphere).
Feel free to use this in your own projects, but the setup may be a headache.
Moving, scaling etc. operations of the spheres will cause strangeness
Yet to do:
• easier setup
• skydome only (if you dont need a view from space)
• cloud coverage
• normal-mapped lighting for ground
• ocean material
screenshots:
panoramic 360° views of setting Sun (thanks to dfelinto`s Dome rendering):
a view from ground:
Videos:
and a blend : http://dl.dropbox.com/u/11542084/atmosphere.blend
controls:
wasd - move camera
mouse movement - mouselook
left mouse button&mouse movement - grab&move sun
mousewheel up/down - scattering exposure
Up/Down - scattering samples
Wow this is incredible. And runs quite well. Most things like this hardly run on my comp, but this runs at 15 fps. Doesn’t sound like much, but its great for me.
Fraps or any other screen capturing software, yeah.
Though there is a way to to render images of each frame to specified folder. The python code were quite simple as I remember.
Awesome, thanks to suply us, your work on this filters are are, are i dont know, it saves my life every day, i use your filters on my job, they are excelent. Thanks, realy thanks for this