Hope I’m not too late on this thread to give thanks, Randy. I’ve been scouring youtube and all my fav tuts sites all day to learn how to rig a robotic landing gear, so I can pose meshes in the model. Excellent feedback on the vimeo tuts, you continue to talk through and mention all the keystrokes as you model making following real easy. May I suggest, using CTRL+S, “cursor to active” seems to snap the 3d cursor to the orange dot of the current mesh’s origin point. If the origin is on an axis that works for snapping the bone to you could save selecting a few verts, yes? Awesome tip on setting the Z axis up to fix rotation before parenting too. Thanks much! /cie
Wonderful very informative tutorial, I was looking into learning new areas of blender I had never tried, and some rigging of mechanical parts and this was just perfect.
I don’t always take the time to watch full video, in part for lack of time, in part for lack of patience, but these are well worth the time.
Many thanks.