Update 23/12/12: starting the bmesh version, called NGon Filler
Update 04/mar/12: bug fixed!
thanks to Crouch, the bug is now fixed. You can download fixed file here mesh_grid_cap.zip (4.29 KB)
please report the bugs you find!
doesn’t work with b-mesh versions!
For Bug Hunters:
here’s a file where the error happens, [ATTACH]171347[/ATTACH]
[ATTACH=CONFIG]171348[/ATTACH]
Hello! I’m here again! But this time not to ask others to implement this or that feature, but to show something I did. In this video I show you my new script in action. It’s not still an add-on, and has some little bugs, but it works as expected. Hope you like it.
WOOOW! this is better for filling gaps than bridge or fill!Absolutely amazing!I love it! Please, can you release it, its one of the best modelling scripts I have seen from maybe a year!
Here we are! You can download it here (actually I’m trying to create the wiki page)
and watch the instructions video here http://www.youtube.com/watch?v=QEaln30pjxA
Actually it has a little bug that I know, but it don’t makes blender crash. Though be carefull untill I’ll say it is fixed. Please contact me here for suggestions or bug reporting, untill the wiki page is not ready.
I invite you to donate at least 1€ to the foundation if you find this script useful.
If the script returns you a “FLOAT DIVISION BY ZERO”, try to rotate your entire border 45 degrees arond two different axis. And then run the script. Rotate it around the 3D cursor, so that you can rotate it back when the grid is done.