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  1. #1
    Member Sago's Avatar
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    Chromoly's Vertex Slide - still King in Bmesh

    I am totally BLOWN away.


    It seems that Chromoly's add-on Vertex Slide (modified by JMR for 2.57) STILL works in the latest 2.62 with Bmesh. It crashes in Texture mode, but so far no other issues.


    Chromoly's Vertex Slide is far more superior than the current vertex slide, because Chromoly's version allows you to move multiple vertices.


    I couldn't find a latest version online, to share with the rest. But if someone can explain me how to put it on Graphicall, I'd be happy to.
    Hopefully some of the developers will take a look at this; maybe with some small changes it can make it into trunk.
    Never put your finger in a dyke

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  2. #2
    Member Carrozza's Avatar
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    Well said, Sago.
    This and a couple of other tools from Chromoly (namely the ruler, for example) were so clever and well done that indeed would deserve some attention from the developers.



  3. #3
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    Does anyone know what happened to him?



  4. #4
    Member Sago's Avatar
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    Yah, more of Chromoly's addons deserve a comeback. For example the Local Grid addon. Amazing stuff.

    But I'm mostly amazed by his vertex slide, that it even works with bmesh. Great, since I frequently use it.


    No idea what happened to him. Even his youtube channel is gone.
    Never put your finger in a dyke

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  5. #5
    Member MmAaXx's Avatar
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    yeah Chromoly addons was the best with the looptools addons.



  6. #6
    I totally agree.... this vertex slide add-on is the most useful, I do hope it gets more attention and fixed up for newer builds 2.62 and up.

    I am getting some face drawing issues if I cancel the operation. It turns to wireframe when doing the vertex slide even if in solid drawing mode. yeah.. and the crash when used with textures.

    Other than that it still seems to work like a champ
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  7. #7
    'Chromoly's vertex slide' was one of the must have plugins I enabled with every Blender release until I discovered the 'scale to active' technique.

    The problem with Chromoly's slide occurs while trying to do retopology. It would temporarily change the drawing of the mesh I was editing such that I could no longer see the surface of the base mesh I was trying to conform to.

    Using 'scale to active' does not redraw my mesh and I find it much faster than using any other 'vertex slide' plugin. In fact, if you know the technique, these plugins are totally unnecessary.

    Here's what you do: Change your pivot center to 'Active Element' [hotkey Alt + . ] select the vert you want to slide and then shift select the vert you want to slide towards. Now use scale and the first vert will slide towards the second vert.
    青目鬼



  8. #8
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    Be a good idea to poke Campbell about this after 2.63 is released, he can probably add it in about 5 minutes



  9. #9
    Member Sago's Avatar
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    Originally Posted by aomeoni View Post
    Here's what you do: Change your pivot center to 'Active Element' [hotkey Alt + . ] select the vert you want to slide and then shift select the vert you want to slide towards. Now use scale and the first vert will slide towards the second vert.
    It's definitely a nice way, and it makes the current vertex slide unneeded. However, it doesn't work on edges.


    Would also be more than 5 min work, since it's not bug free atm
    Never put your finger in a dyke

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  10. #10
    Originally Posted by Sago View Post
    However, it doesn't work on edges.
    That's what 'Edge Slide' is for.
    Originally Posted by Sago View Post
    Would also be more than 5 min work, since it's not bug free atm
    I don't follow. Please elaborate. What is more than 5 min work? What bugs are you speaking of ?
    青目鬼



  11. #11
    Member Sago's Avatar
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    Originally Posted by aomeoni View Post
    That's what 'Edge Slide' is for.
    Doesn't have the same functionality. With Chromoly's version you can lock a direction, which allows you to move it beyond its current location.

    Originally Posted by aomeoni View Post
    I don't follow. Please elaborate. What is more than 5 min work? What bugs are you speaking of ?
    For starters it crashes in texture mode. Some other issues are mentioned too.

    I have no problems with that btw, and they could even consider adding it as a testing add-on
    Never put your finger in a dyke

    www.sago.nl



  12. #12
    Chromoly's add-ons are not very well documented in the wiki.
    Best way to help devs to implement these add-ons is probably to describe how it works on the wiki.
    A dev that don't have 2.57 needs explainations of what the add-on does and how to use it.
    I suppose that you can put link to screencaptures and demo videos on the wiki.
    http://wiki.blender.org/index.php/De...sh/Suggestions



  13. #13
    I don't think it needs to be developed... just fixed, the script is already there... and works to an extent.

    don't really know what I am doing but it can be found in this folder...
    mesh_vertex_slide_chromoly.py The latest change that was done by meta-androcto 7 months ago seems to work with 2.62, but with bmesh it has drawing errors and crashes blender when used with a texture on a mesh.

    I find this version of vertex slide to be usefull because it replaces the need for two hotkeys between vertex slide or edge slide.
    I just use one... the alt-v hotkey for both and it works flawlessly.. I can select either a single vert or multiple vert/edges and it will slide them.

    Much faster than having to select one vert at a time and slide it... thats just time consuming and not productive so I usually end up just eyeballing the verts instead of using edge slide or the one-vert-at-a-time slide method. (I dont think you can put a hotkey to that method either).

    /rant :P
    Last edited by Lumpycow; 23-Mar-12 at 22:16.
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  14. #14
    Member Sago's Avatar
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    Lumpycow, you were able to add a keymap to chromoly's vertex slide? Since it only shows up in the search function I haven't been able to.
    Never put your finger in a dyke

    www.sago.nl



  15. #15
    Sago yes I have, you have to add it manually but it works.

    Create a new hotkey in the mesh keymap, set it to whatever, I have mine set to Alt-V and add the text mesh.vertex_slide

    Valuable tips on getting started with Blender 2.5 Another 2.49 to 2.5 (beta) Guide

    Also check out my helpful blog on interesting things to do with Blender and other 3D. 3rD Movement!



  16. #16
    Member Sago's Avatar
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    Great! Thanks Lumpycow. Don't know how you found it, but works great
    Never put your finger in a dyke

    www.sago.nl



  17. #17
    You inspired me to whip up a quick tut on making custom hotkeys... here is the link.
    Valuable tips on getting started with Blender 2.5 Another 2.49 to 2.5 (beta) Guide

    Also check out my helpful blog on interesting things to do with Blender and other 3D. 3rD Movement!



  18. #18
    Member Sago's Avatar
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    Oooh, from the operator commands. Way cool
    Never put your finger in a dyke

    www.sago.nl



  19. #19
    Member MikeJ's Avatar
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    For those who don't know, the King has a new crown:

    Author: campbellbarton
    Date: 2012-04-11 16:41:57 +0000 (Wed, 11 Apr 2012)
    Log Message:
    -----------
    vertex slide tool by chromoly, updated to work on bmesh

    http://projects.blender.org/scm/view...&revision=3246



  20. #20
    Member MikeJ's Avatar
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    Ookkaaaaaayy. Maybe I spoke too soon.

    The old version still works great, but I can't get the new and improved version to actually budge a vertex. The script starts (all of the verbiage appears in the lower left of the screen and the initial mouse position circle is there) but it doesn't do anything on r45474.

    Anyone else?



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