Hello everyone!
Regarding my last work on the layer manager, I have drawn up a roadmap and started raising funds for
the development of the Image Layer.
The project is divided for a total of 6 phases, where each stage has its budget.
Each phase addresses a particular aspect, such as: layer management, operations, etc…
Current Status:
Layers v0.2 beta6 new features and fixed bug for Phase 2. Completed: 28\09\2012:
1. FIX: If there is only one layer and you try to delete it, Blender crashes.
2. FIX: You create a layer only if it is an image of a file or if it is a generated image.
In this way you avoid several crashes.
3. FIX: Fixed a display issue of the border around the image.
4. FIX: When you render a scene, Blender does not lock.
5. FIX: If it is invisible Baselayer and remove layers invisible, Blender crashes.
6. FIX: Quando applicavo Merge All con foto in un layer si verificava un crash.
7. UPD: When does the “Merge All” and is also deleted the “Background”, the last layer is
renamed “Background”.
8. UPD: In the “Merge All” when you delete the “Background”, the “default_color” is set in
white, the property “Background” in “IMA_LAYER_BG_WHITE”.
9. UPD: Updated “startup.blend” with the properties of the dashed border to the image.
10. UPD: In the panel Image Layers when you create a layer is created with the default settings.
11. UPD: Modified functions “BKE_image_get_ibuf” and “BKE_image_acquire_ibuf” in order to allow
the integration of layers in Blender.
12. UPD: Modified “IMB_imbuf_types.h” in “DNA_imbuf_types.h”, so you can save the ImBuf within
files “.Blend”.
13. UPD: Modified “image_get_ibuf” so you can return a layer or merge layers.
Useful for integration.
14. UPD: Updated Blending layers but the problem of the black border around the stroke has not
been resolved.
15. UPD: Changed the way you view an image in the “View” and for Render.
Now uses the “glaDrawPixelsTexScaled”.
16. UPD: In the structure “Image” is connected to ibufs the resulting image of the union of
all layers.
17. ADD: Added menu “Transform”.
18. ADD: Added menu “Scale”.
19. ADD: Added “Open Image” in the header of the Space Image.
20. ADD: Ability to save layers and images in the file. “Blend”.
21. ADD: Now you can choose the layer to be used within the node “Image”.
22. ADD: Now it is possible to save an image composed of several layers.
List of stages:
Phase 1: Completed Stage : Management
Target : Management and operations common to organize Layer.
Phase 2: Completed
Stage : Transform
Target : Simple operation to change the selected layer.
Phase 3: WIP
Stage : Color
Target : Operation for the color management.
Phase 4:
Stage : Import & Export
Target : Import and export in the formats most commonly used layer.
Phase 5:
Stage : Tools
Target : Paint Tools, Selection Tools, Generic Tools
Phase 6:
Stage : Brush
Target : Improvement Brush
Builds:
Win 64: http://www.graphicall.org/908
Win 32: http://www.graphicall.org/909
Ubuntu 64: http://www.graphicall.org/1004
Ubuntu 32: http://www.graphicall.org/1003
Patch: patch-layer Phase 2.0.rar
To further explore each stage, you can check out my blog: http://ruesp83.wordpress.com
Additionally, I created the pages where you can report bugs and suggest new features related to
image layer.
This project can be developed and improved only with help from everyone! So I can spend more time
developing the Image Layer for Blender.
In the meantime please all users to test the patch, so that we can improve what already done and eliminate as many bugs as possible.
Donations: 947,06€
Objective of the next phase: 1200€.
Your donation will be used to continue to improve this project.
Thank everyone in advance for your contribution!
Best regards,
Fabio Russo (ruesp83)