Cycles: make object cast no shadow
Hi folks. Cycles noob question: How do I tell an object to stop casting a shadow?
I've been searching but I must be missing something...
Move it to a different layer with different lights.
Turn off the material to receive a shadow.
Turn off shadows on the lights.
And plenty more ways too...
Now in cycles use meshlights and no lamps. Lamps are not well implemented yet. When they will be, there is a check control for casting shadows.
Use the node setup attached, changing the node 'YourMaterial' by yours.
EDIT: Important, transparent color is (1,1,1)
Last edited by elbrujodelatribu; 15-May-12 at 06:15.
Thank you both! That's a great help.