Hello guys, here i post my new addon, called Display Tools.
The addon itīs designed to provide several tools for display tasks with objects in blender.
We all know that blender donīt treat some selections very well, and some object properties or features are only available individually, making changes to all objects a time consuming task, specially when you have a project with a lot of objects.
The tools work based on your selection and change properties on all selected objects at once. If you donīt have any object selected, then the changes will affect all the objects, i find this behaviour very fast for my workflow.
The main features of the addon are:
-Fast Navigate mode (YAY) : Modal operator to display wire/bounds display while orbit/panning/zooming and more common operations. Very similar of fast navigate for sculpt.
I always wanted this feature because itīs extremly useful to navigate on large polycount scenes. Cancel with "STOP" tool or pressing "ESC" and "SPACEBAR".
In Fast Navigate mode you can also choose visualization of wireframe/bounding box mode, to use while edit mode is on, activate a delay option for delay the response on return to normal viewport modes, set the time maount for the delay and show/hide particles with a percentage setting too.
When you have delay on, the addon measures the movement of mouse for returning to normal viewport, so if you donīt move the mouse it remeains on fast mode.
-Display tools : Tools for change the display of viewport, and object visualization.
Same behaviour here, itīs based on your selection or for all objects if nothing is selected
-Shading Setup: Tools to do batch changes on objects like disable double-sided, activate shadeless material, wireframe and bounds extra overlay, x-ray...
-Scene Visualization: Here a combination of global display properties of N Panel, and Simplify from scene settings can be access directly from toolshelf.
-Modifier Tools : Activate/Deactivate all modifiers of selected objects at once,
expand/collapse and apply/deletion of all the modifiers, and an operator to put a dummy simple deform modifier for improve a bug/bad behaviour on viewport performance when you have subsurf modifiers, batch select of subdivison level for all/selected objects with a sub-surf modifier, dummy/delete dummy search for dummies automatically, but BREAKS if you have any simple deform modifier setup, so beware of the issue, iīll try to fix this soon.
NEW VERSION 1.6.0 : No feature changes, support for 2.7x tabs.
And here is the link for download :
Link to the wiki page :