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  1. #21
    bump.... so anyone got any new models to contribute? the power of blendo compels you!
    nodes tutorial on 'stenciling': http://blenderartists.org/forum/showthread.php?t=73088
    nodes tutorial on custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989



  2. #22
    Member dreamsgate's Avatar
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    You are all welcome to post your models to the model archive at

    www.blenderman.org

    In fact if we combined the 2 it would make for an amazing amount of models.



  3. #23
    I would have to get permission from everyone who submitted, so I'll put a link to your site in the 1st page, and you can put a link to this thread at your site. also you might want to mention that you have some models in the animation challenge thread.
    nodes tutorial on 'stenciling': http://blenderartists.org/forum/showthread.php?t=73088
    nodes tutorial on custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989



  4. #24
    Member dreamsgate's Avatar
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    Ok, will do!



  5. #25



  6. #26
    Member
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    I made this office scene (partially finished), hand, and a low-poly stapler. All made in blender. (I know they suck, but it's the best I can do. I'm a newbie.) Thanx.

    Please use rightclick-save as.

    Download zip file with all models (blend format):
    http://www.geocities.com/adsims2001/scenes.zip

    Stapler:



    Office:



    Hand:


    Comments/Criticism accepted. (keep in mind--i'm a newbie.0[/url]



  7. #27
    Originally Posted by Modron
    Sweet! And thanks. I was having a difficult time modeling one a few weeks ago... this is great for me to learn from.



  8. #28
    c'mon guys, surely everyone has at least one or two models that they can part with.
    nodes tutorial on 'stenciling': http://blenderartists.org/forum/showthread.php?t=73088
    nodes tutorial on custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989



  9. #29
    Originally Posted by Modron
    c'mon guys, surely everyone has at least one or two models that they can part with.
    Click on my homepage link.



  10. #30
    Member mattebb's Avatar
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    Well, this scares me a little, but here goes: A male human body, fully rigged (though not extremely well).

    Commercial use or modifications are prohibited, though if you'd like to re-negotiate new terms, feel free to contact me.



    http://mke3.net/projects/tests/biscuit.blend.zip



  11. #31
    Member jimww's Avatar
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    Originally Posted by broken
    Well, this scares me a little, but here goes: A male human body, fully rigged (though not extremely well).
    DAMN! well, it scares me too, but that is a damn fine model. it's gonna take me days to dissect this guy, but it will be worth every instructive moment! thanks so much for contributing this great model! i have only had a cursory look at it, and the structure of the rig is still confusing, but the range and fluidity of motion is stunning. and encouraging. thanks!

    jim ww



  12. #32
    Member mattebb's Avatar
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    Great, I'm really happy to hear - comments like that make it worthwhile

    I see in my web server logs a few people have downloaded it - if you do something cool with it, I'd be interested to see.

    Cheers

    Edit: I just realised a small detail that I overlooked mentioning before - that model was used for n animation where he didn't have eyes or ears on purpose. So I guess you can add your own of these if you need them



  13. #33
    Member BgDM's Avatar
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    broken, thank you so much foir sharing this model. I am currently trying to get proper vertex groups for my Stalker character and I am having abitch of a time. This will definitley help me.

    I will also be taking this one apart and learning.

    Thanks again man.

    BgDM
    Reality is an illusion caused by lack of alcohol.



  14. #34
    Member ~ox{'s Avatar
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    broken, much thanks for the lessons to be learned with this blend. So where's the tutorial



  15. #35
    Donating Member
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    Maybe this thread should be sticky...?



  16. #36
    BgDM, you change your avatar back to the bigmouth man?



  17. #37
    more models pleeeease!
    nodes tutorial on 'stenciling': http://blenderartists.org/forum/showthread.php?t=73088
    nodes tutorial on custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989



  18. #38



  19. #39
    Donating Member Alvaro's Avatar
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    Policarpov I-16 Model under Blender Artist License. Save as.
    http://www.iespana.es/alfablend/wrig...icarpovI16.zip

    I'm not sure I have understood very well BA license. Anyway here It goes.

    Links if you need some inspiration about texturing:

    http://www.skinnersheaven.com/
    http://wp.scn.ru/en/ww2/f/317

    Here the aircraft :





    I agree, maybe this thread should be sticky.



  20. #40
    Donating Member Alvaro's Avatar
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    Hi, another aircraft, under Blender License too.
    My first project, Yakolev Yak 1, quite different than the Policarpov. This time with textures.


    Here to download:
    http://rapidshare.de/files/2127497/yak1.zip.html

    Select free download (at the bottom)



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