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  1. #2101
    Member nikitron's Avatar
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    yes, alt+p divider it is!!!!!
    use it
    poke
    Sverchok
    You can ban me, but cannot ban the Truth of fascism in Ukraine.
    heil bandera evil first second third



  2. #2102
    Another GREAT addition to an already well packed set of tools.

    Like the Animation nodes a GREAT WIP.

    Thank you for the addition. Certainly not just for me, but for all
    who appreciate the power (usefulness and versatility) of Sverchok.



  3. #2103
    New User rwny's Avatar
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    My Blender crash every time when use // cross section > Fill section .. it work only wire frame mode . is it bug ?

    blender 2.79
    windows 8.1 cpu i7 GTX960

    001.jpg

    Thank you sverchok team i am very fun with Sverchok.



  4. #2104
    i can confirm this bug. will add to bug tracker, thanks rwny



  5. #2105
    In the mean-time rwny you can use the Bisect node




  6. #2106
    New User rwny's Avatar
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    Thank you for your advice .



  7. #2107
    @Nikitron

    How to use cross section ?
    "A disciple is not above his teacher, but everyone who is perfectly trained will be like his teacher." Luke 6:40 (NKJV).
    HP EliteBook Workstation Intel i7 2760QM, 16GB RAM, Nvidia Quadro 4000M, GTX 580
    Excuses me for my bad English, I'm French



  8. #2108
    Serviteur, check the docs for Section node, also look at the images just above your question in this thread (they show how to use Section Node and Bisect Node )

    http://sverchok.readthedocs.io/en/latest/nodes.html



  9. #2109
    Member nikitron's Avatar
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    Originally Posted by serviteur View Post
    @Nikitron

    How to use cross section ?
    https://gist.github.com/7b09ad3eba06...d6d193e0e18797
    here is json for import to sverchok with import panel
    crossection example
    crossection.png
    animation from crossection with little matrices dropping :
    https://gfycat.com/ru/gifs/detail/Li...aimedBinturong
    Last edited by nikitron; 25-Oct-17 at 23:29.
    Sverchok
    You can ban me, but cannot ban the Truth of fascism in Ukraine.
    heil bandera evil first second third



  10. #2110
    hello

    this is my first try with sverchok, so forgive me if this is a noob question..
    i made a gear setup base on "extrude separate face" node
    i want to scale the extrude only in one axis

    can't find a way to do that...

    gear.jpg

    https://drive.google.com/file/d/0Bwc...ew?usp=sharing

    thx a lot for this great addon!



  11. #2111
    If i recall correctly the Extrude Separate Faces is a nodification of the Inset operation ( and bmesh.ops.extrude_discrete_faces ) , at the moment there's no way for you to limit the axis-of-influence on that node.

    You might not be a code/scripter.. but the reason is maybe obvious in this line of code taken from the internals..
    (https://github.com/nortikin/sverchok...de_separate.py)

    bmesh.ops.scale(bm, vec=(scale, scale, scale), space=m.inverted(), verts=face.verts)

    Showing that the input value of scale, is used for all axis. It's sane that you would request limiting that to one or two axes.. but currently that's not implemented. I can make a feature request on our issuetracker, it might be interesting for someone new to help out with.



  12. #2112
    gritche - Welcome to sverchok by the way. Many people are scared of it glad to see you persisted.



  13. #2113
    sadly i'm not a code/scripter, but i understand the limitation. Would be great to have this feature in inset tool, and in Sverchok of course.
    Maybe i can do it with "Extrude Region", but i'm affraid it wil be too complicated for me to do the maths for the matrice.
    I'm looking at the "Adaptative Edges" node, i think this is perfect for my needs, will try this



  14. #2114
    I think we could make it so the socket-type switches from numbers (scalar) to Vectors if a Vertex socket is connected, and that could facilitate the functionality you look for.

    the pseudo code would be

    Code:
    if scalesocket.type == 'scalar':
        vec=(scale, scale, scale)
    elif scalesocket.type == 'vector':
        vec=(scale_x, scale_y, scale_z)
    else:
        vec=(1,1,1)
    bmesh.ops.scale(bm, vec=vec, space=m.inverted(), verts=face.verts)



  15. #2115
    i made a other gear setup test with Profile Parametric and Adaptative edge
    not sure i have done it in a optimal way but it work, and i learn new things from sverchok

    Gear_parametric.jpg

    here is the file https://drive.google.com/open?id=15P...HK-jAQk8DHKrKc



  16. #2116
    i was not happy with my last gear setup, tiedous controls and bad topology
    so i give it another try...

    gear_03.jpg

    there's so much things to learn in sverchok, it's like a full time job...



  17. #2117
    Member nikitron's Avatar
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    Gritche, you are right. We made monsta: in some parts.

    by the way, great layouts.
    Sverchok
    You can ban me, but cannot ban the Truth of fascism in Ukraine.
    heil bandera evil first second third



  18. #2118
    great to see people pushing Sverchok to do what it was designed for

    @gritchie also fellow user @durman has a proposal (and working prototype ) for a XY scaled extrude-separate-faces node. It's almost ready to commit ( see : https://github.com/nortikin/sverchok/pull/1853 )
    Last edited by zeffii; 10-Nov-17 at 11:47.



  19. #2119
    great news, exactly what i was looking for!
    you guys rock, thx for your hard work!



  20. #2120
    I want to make an offset of a edge and I have a problem with a vertex that do not follow the others
    it is base on blendersushi "flower and snake" examples
    same probleme with a simple shape like a circle, is it a bug?

    gear_03a.jpeg

    here is the file https://drive.google.com/open?id=1fN...xms8QmSKzUiwnN



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