I'm trying to follow a tutorial here to bake a texture: http://cgcookie.com/blender/2010/07/...comment-313814 The directions say to make a new image map in the uv image editor and then bake. I keep getting "feedback loop detected" and the image map of a previous ambient occlusion map appears but it's black. Can someone tell me what I am doing wrong to make a texture image map of my dragon? I included a screen shot to help explain what I mean. I also included a link to the blend file.