Whats the IK bug?
it's gone in 0.1.5 - Just checked*
the bug was my actors shook their heads like they were in a horror movie*
..is there a demo yet or at what stage is the development of the game actually?
We are at working on world building with gameplay systems all overbuilt and ready for limelight,
The plan is this
Generate random seamless terrain tiles (check)
Deform terrain and splatmap (check)
Save deformed tiles data(check)
Stream data in and out and save changes(check)
Next up is object instance placer/location editor and saving the entries into a kdtree/dictionary
And streaming these in/out
Then we will "play the game to make the game Wysiwyg"
The editor should also work for panda etc
(output is dictionaries)
Gameplay systems already working
(control input mapping) check
(Actor controller goap and dictionary) = composite player, ai, and "acting system" (check)
(modular actors, vehicles, and tools/weapons) check
Next up after we get world building running and game levels running, I was going to move away from using blender navigation mesh and to something using waypoints in radius
So basically play simcity/fallout 4 settlement builder to make any game (not just wrectifed)
And launch game using seperate.blend or another scene in blend etc.
World canvas, world splat brush, building legos, road legos, gameplay legos, etc.
Last edited by BluePrintRandom; 26-Mar-17 at 17:13.