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  1. #1
    Member oscurart's Avatar
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    [AddOn] - Create Worn Edges Map

    Viewing the results offered the script made ​​by Chris Granados (http://xiancg.com/wp/2010/12/script-...-neil-blevins/) realized version Blender.
    In our world the edges are more exposed to wear than smooth surfaces, usually, and that causes them to break down more quickly.
    The addOn creates a map fast vertex color, which can be used in various ways, for example for mixing two materials, such as displacement, etc ...









    VIDEO TUTORIAL.



    You can download it from my blog: http://oscurart.blogspot.com.ar/
    Last edited by oscurart; 05-May-13 at 14:43.
    Eugenio Pignataro
    Site: http://www.oscurart.com.ar Blog: http://oscurart.blogspot.com Twitter: @Oscurart
    Email: infoARROBAoscurart.com.ar



  2. #2
    wow....looks amazing and very useful



  3. #3
    WOW
    You made my teeth dry. Prevoiusly I was trying to get it with AO, but was never satisfied.

    Hope it makes into trunk.

    BIG THANK YOU.



  4. #4
    Member Meta-Androcto's Avatar
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    very nice, you should add your new ones to contrib.



  5. #5
    Member oscurart's Avatar
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    Hi !!! thanks a bunch!
    The addOn is in contribs now.

    Greetings!
    Eugenio Pignataro
    Site: http://www.oscurart.com.ar Blog: http://oscurart.blogspot.com Twitter: @Oscurart
    Email: infoARROBAoscurart.com.ar



  6. #6
    Member 3pointEdit's Avatar
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    What!! That's great! Will have to brush up on my material nodes... would be neat for creating glossy edges on ice I think too.
    Cheers, David ___________"awesome in space and other places".
    ________Follow me on twitter @3pointedit
    _____________ Check the Youtube Channel for tutorials. Or my Sketchbook



  7. #7
    Really nice script. One question, in the video you use shift + R which appears to increase contrast. I can not find the proper reference to this key command (its not anything to do with rotation) is it a script function? Thanks



  8. #8
    Member oscurart's Avatar
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    Thanks!
    Critch, Shift + R repeat the last operator, in this case "Dirt Map".
    Eugenio Pignataro
    Site: http://www.oscurart.com.ar Blog: http://oscurart.blogspot.com Twitter: @Oscurart
    Email: infoARROBAoscurart.com.ar



  9. #9
    Member MmAaXx's Avatar
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    wow!
    its like cavity map generator



  10. #10
    Member bashi's Avatar
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    Cool. is this based on Dirty Vertex Color? If so would be great to have Blur option.
    bwide.wordpress.com - Free NodePack, 70+ Cycles + Compositor
    Happy Destruction with: Bullet Constraints Tools



  11. #11
    Member oscurart's Avatar
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    Hi Bashi.
    This addOn is not Based in other tool, but is similar.
    Blur is a good idea!
    Eugenio Pignataro
    Site: http://www.oscurart.com.ar Blog: http://oscurart.blogspot.com Twitter: @Oscurart
    Email: infoARROBAoscurart.com.ar



  12. #12
    Member Artales's Avatar
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    Great, thank you very much.



  13. #13
    THIS AWESOME!!!!!!! There's a similar plug-in like this for Maya!



  14. #14
    Member eppo's Avatar
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    Just wanted to say "Thanks!". Simple, yet effective .



  15. #15
    How do I enable this? I cant seem to find it in addons.



  16. #16
    Member vitorbalbio's Avatar
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    Very usefull! Great work man, thanks =)



  17. #17
    Member oscurart's Avatar
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    Originally Posted by Rich33584 View Post
    How do I enable this? I cant seem to find it in addons.
    The easy way.... ctrl alt U... addons.... install... search .py in the folder.

    Thanks all!.
    Eugenio Pignataro
    Site: http://www.oscurart.com.ar Blog: http://oscurart.blogspot.com Twitter: @Oscurart
    Email: infoARROBAoscurart.com.ar



  18. #18
    You da' man, oscurart! Thanks!



  19. #19
    Member EFX's Avatar
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    I could literally hug you right now. I've been trying my damnedest to do this with xnormal and high to low polygon map burning, but with mixed results. Thank you.



  20. #20
    Guest Account
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    Is there a way to bake this vertexmap to a texture? If so, what are the steps?



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