tools to:
– make wire shadows with all mesh object:
http://jmsoler.free.fr/didacticiel/blender/tutor/python_wireshadows.htm
– have a miror envmap in animation:
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_scriptmirror.htm
– paint vertext displacement on all mesh objects
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_displacementpainting.htm
– export animation effects to povray:
http://jmsoler.free.fr/util/blenderfile/povanim.htm
– modelling shells
http://cobalt3d.free.fr/ressources_python/factory_script_90.htm
– make a zoom on the mandelbrot set ( can be used like a mountain generator)
http://jmsoler.free.fr/util/blenderfile/tst_mand005.zip
There is also a script to make maze for blendergame:
http://jmsoler.free.fr/util/blenderfile/maze_beta06.zip
… and some tricks to modified name of a group of object:
http://jmsoler.free.fr/didacticiel/blender/tutor/python_renobject.htm
to do an interactive 2d grapher:
http://jmsoler.free.fr/didacticiel/blender/tutor/python_script04bis.htm
a collection of potatoids:
http://jmsoler.free.fr/didacticiel/blender/tutor/python_script05.htm
, read a tga image,
http://jmsoler.free.fr/didacticiel/blender/tutor/def_tga_pic.htm
make a “spiral” stair:
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_pyt_co_lima.htm
<font size=-1>[ This Message was edited by: jms on 2002-03-24 08:37 ]</font>