View Poll Results: This weeks winner?

Voters
52. You may not vote on this poll
  • blenderallday

    0 0%
  • Hapoofesgeli

    0 0%
  • Kidus

    0 0%
  • gregzaal

    19 36.54%
  • mik1190

    4 7.69%
  • Ryeath

    1 1.92%
  • macktruck6666

    0 0%
  • TazDevyl

    0 0%
  • KyDNyK

    1 1.92%
  • Jeepster

    21 40.38%
  • kub

    1 1.92%
  • SonnySee

    1 1.92%
  • Drawingisdead

    2 3.85%
  • Razc

    1 1.92%
  • DRoss

    1 1.92%
Results 1 to 10 of 10
  1. #1
    Member Quandtum's Avatar
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    Challenge #553 Voting CLOSED

    This week's theme: Fantasy Creatures


    Pure Entries


    blenderallday
    "Swamp Cobraclops"



    Hapoofesgeli



    Kidus
    The Golden Snitch



    gregzaal
    Shroom



    mik1190
    "Overgrown"



    Ryeath
    "Golden Crested, Triple Bearded Snorkel Dragon



    macktruck6666



    TazDevyl
    Dobby and a minion.



    KyDNyK
    My mom once a month:



    Jeepster
    Bufomus



    kub



    SonnySee
    The last low poly Unicorn



    Drawingisdead
    Creatures



    Razc
    A Rare Sighting



    DRoss
    The Ooky Monster



    Open Entries


    Non-Competing Entries


    RobertT
    Thunder Bird
    Last edited by Quandtum; 23-Jan-14 at 21:08.
    Gallery | Web | Downloads | Bot Siege - Web - Thread



  2. #2
    Member Jeepster's Avatar
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    nice entries everyone! I'm especially liking how gregzaal's and mik1190's entries turned out

    I did a post on my texturing process for anyone interested:
    http://blenderartists.org/forum/show...=1#post2561455
    Last edited by Jeepster; 22-Jan-14 at 04:40.



  3. #3
    Member Ryeath's Avatar
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    Jeepster,

    You have a really nice sketchbook. Thanks for posting the texturing process. I looked through you videos, you have some nice time lapses, but I didn't see any that explained how you paint directly onto the mesh. Any chance you know of a tutorial that explains how to do that. I tried texture paint mode once but couldn't get anything to show up on my model.

    Thanks, and good luck. Looks like you have a front runner this week.



  4. #4
    Member Jeepster's Avatar
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    glad you like my sketchbook
    a quick google search for texture painting should bring up a lot of good results - here's one that seems to cover the basics: http://vimeo.com/56637873



  5. #5
    Member Ryeath's Avatar
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    Thanks for the link Jeepster.

    Not sure what I was doing wrong the first time when I couldn't get anything to show up. It was a while ago. Looks like the painted image doesn't save in the blend file either so I guess I need to save the image. I must have made about 30 normal maps before I figured out I had to save the image like doing a render. Most tutorials never mention that part, they just stop at "there is your normal map". It was driving me nuts.

    When I did some test painting this morning I noticed the seam at mirror image point doesn't get any paint so I had a black line down the middle of my image. Do I need to apply mirror modifier before painting?

    One more question if I may, did you do the actual dragon for the Sintel movie? I enjoyed watching your time lapse on that one. I like the way you use a lot of reference images, like when you used the dinosaur skull as a reference to make the head on your dragon.

    Ack, rambling on again. Thanks for your help.



  6. #6
    Awesome job all!!! It was very hard to make a decision as to whom to vote for.

    I will be checking in to the weekend challenge. I hope that it will force me to get better at Blender and work more on it.



  7. #7
    Member Jeepster's Avatar
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    Originally Posted by Ryeath View Post
    When I did some test painting this morning I noticed the seam at mirror image point doesn't get any paint so I had a black line down the middle of my image. Do I need to apply mirror modifier before painting?

    One more question if I may, did you do the actual dragon for the Sintel movie? I enjoyed watching your time lapse on that one. I like the way you use a lot of reference images, like when you used the dinosaur skull as a reference to make the head on your dragon.
    I actually apply the mirror modifier before sculpting, so I'm not too familiar with how to fix that black line problem. I'm guessing you might have to mess around with the island edges of the uv layout...
    As far as I'm aware, there's no easy way to mirror texture painting. You can set up a uv layout where the islands overlap each other, and then bake that to your original layout...but I'm not a huge fan of that work around.
    I did the texture painting for this WC without any texture mirroring at all, since it was a pretty simple character


    To answer your other question, I did the sculpting for the baby and adult dragon - but the design, base mesh, rig, textures, materials, etc. were done by the rest of the durian team



  8. #8
    Member Quandtum's Avatar
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    The winner is Jeepster with 18 of the votes.

    blenderallday 0 | 0%
    Hapoofesgeli 0 | 0%
    Kidus 0 | 0%
    gregzaal 17 | 36.17%
    mik1190 4 | 8.51%
    Ryeath 1 | 2.13%
    macktruck6666 0 | 0%
    TazDevyl 0 | 0%
    KyDNyK 1 | 2.13%
    Jeepster 18 | 38.30%
    kub 1 | 2.13%
    SonnySee 1 | 2.13%
    Drawingisdead 2 | 4.26%
    Razc 1 | 2.13%
    DRoss 1 | 2.13%
    Gallery | Web | Downloads | Bot Siege - Web - Thread



  9. #9
    Member Jeepster's Avatar
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    well THAT was close
    hopefully y'all will enjoy a gregzaal-inspired theme this weekend



  10. #10
    Member gregzaal's Avatar
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    Twas close indeed though you definitely deserve it Sir Jeepster cool topic for this weekend btw

    And great job overall everyone, some really imaginative stuff!



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