Blender switch to Editmode usig Phyton

Hey!:slight_smile:
I want to make my mesh “even” so i want to jump into editmode, use the “Looptool” Addon, Jump back to Objectmode an do it for the next Object.

import bpy

for object in bpy.context.selected_objects:

bpy.ops.object.editmode_toggle()
bpy.ops.mesh.looptools_space(influence=100, input='selected', interpolation='cubic')
bpy.ops.object.editmode_toggle()

But every time i do this i get an error, why?
Could someone fix my script?

Thanks!:slight_smile:

you should post the error message if you get one

Well ist not an error but my script doesnt run completly:

import bpy
for object in bpy.context.selected_objects:
bpy.ops.object.convert(target=‘MESH’)
bpy.ops.object.editmode_toggle()
bpy.ops.mesh.select_all(action=‘TOGGLE’)
bpy.ops.mesh.looptools_space(influence=100, input=‘selected’, interpolation=‘linear’)
bpy.ops.object.editmode_toggle()

He converts all my curves to a mesh but the “Looptool” addon just affects one of my curves. The last object ive selected.