this seems to work
bl_label = “Layout Demo”
bl_space_type = ‘PROPERTIES’
bl_region_type = ‘WINDOW’
bl_context = “world”
I can add a new panel in the scene property pane
but not in the world one
bl_label = “Layout Demo”
bl_idname = “SCENE_PT_layout”
bl_space_type = ‘PROPERTIES’
bl_region_type = ‘WINDOW’
bl_context = “scene”
bl_context = “World”
can someone point out how to correct this
not certain if this bl_idname is it needed
there might also the new tab which might come into play may be
thanks