Results 1 to 15 of 15
  1. #1

    Addon: Object Linker (work in progress)

    this is my first addon. with this addon you can link/append objects from other blend-files
    i started to write this addon because i work on a bge game where i want to link objects.
    it is more than the build-in link/append function. you can select objects in a object-list or sort them by category.

    it has a bug at the moment, if you install the addon and safe the user settings, then the list where you can select these objects (see second image) is empty.
    at the moment you have to update the list.


    http://platen-software.de/sebastian/...r_addon_v1.zip

    object_linker_addon_1.pngobject_linker_addon_2.png

    i have planned some more features: showing an image of the object in the panel, showing information about the object (some are implemented(see first image), missing: for example license of the object, warnings, used textures.

    i also planned a feature to import object-groups, LOD and a random object from a group

    it is still in development and the status is like a "test"-status at the moment, but i hope that it will be useful for projects like the project gooseberry too.
    Last edited by rubberduck; 05-Apr-14 at 07:37.



  2. #2
    WOW!
    Great addon!
    A musthave for sure!

    Thanks!



  3. #3
    i have updated my addon

    http://platen-software.de/sebastian/..._linker_v2.zip

    i fixed a lot of bugs like the update-bug
    the ui does not change so much.

    when you install this addon you can select objects in the tool shelf under object linker. the image preview is under the properties panel in the object - tab, because i had update problems with the preview in the tool shelf area.

    you can choose another path for the objects to link them from (normally it uses the path where the addon is located)

    i have two object sets to link objects from. The first one contains sample arrows and signs (selfmade, CC0) and the other one contains objects from the yofrankie game (cc by 3.0), taken from http://opengameart.org.

    you can customize your sets in the objects.txt file (for every set one file) and settings.txt for all sets.
    you can read more about this in the file setting-examples



    features:

    - choose between different objects from different files to import

    - choose between link or append

    - showing an image of the object in the ui

    - showing information about the selected object

    - better sample sets to import objects than before

    - customize your addon with a setting file (which information to show in the info-box)

    - choose object by category

    there are still some features missing: group import, random out of group and LOD - import



  4. #4
    Member Spikes_Chains's Avatar
    Join Date
    Nov 2013
    Location
    Elkin, NC
    Posts
    6
    Cool addon, this fills a specific role that seems to have been overlooked(posibly). I look forward to a smoother workflow when linking my objects.
    HP Compaq Presario CQ62
    Intel Celeron 900 proccessor
    2gb DDR3 ram
    Intel HD 725mb graphics
    240gb HDD
    Ubuntu 14.04 LTS 64bit

    I know, not impressive, but it's what I've got



  5. #5
    Link to download is dead. It's any chance to upload?



  6. #6
    it works now, there were some issues with the server, but these are solved now



  7. #7
    Hey rubberduck,
    thank you for this addon. This function is a must have for Blender. It is to complicated to organisate all objekts for new Blender Projects. I tryed to programming an addon with this function too, but my python isn't good. I hope that you didn't stoped to develop this addon and I wish to see more from you.

    Can I add a features for your to do list? I see that you create an Image folder. It is very nice If I can see the Thumbnail before I link the objekt in to my current project.

    Regards,

    NoXIII



  8. #8
    the development is NOT DEAD, i only made a break because i worked on a spaceship in blender

    http://blenderartists.org/forum/show...ip-in-Progress

    what features do you want to have in this addon?

    i really want to make this addon, because i planned a bge-game project where i want to add a lot of objects.



  9. #9
    would this addon work with groups or armatures and its children? or is it just mesh by mesh?



  10. #10
    i work on group import, so armature and parented objects should work too.
    i also planned to support random object out of group (for example useful for plants) and LOD.



  11. #11
    group import works now, also random object and random group, Lod is still missing

    parented objects lose their parent-relationship, but i think i can't solve this problem now.

    so you have to reparent it then.



  12. #12
    i have a new version now and it supports random objects, groups and LOD, it also supports something like a random group with LOD objects

    http://platen-software.de/sebastian/...r-06-07-14.zip



  13. #13
    So how do I link object from another .blend file ? It doesnt allow to select files, only folder.



  14. #14
    Member
    Join Date
    Oct 2012
    Location
    Budapest, Hungary
    Posts
    33
    "So how do I link object from another .blend file ? It doesnt allow to select files, only folder."
    indeed



  15. #15
    Member
    Join Date
    Mar 2002
    Location
    California
    Posts
    2,091
    Originally Posted by jay27flow View Post
    "So how do I link object from another .blend file ? It doesnt allow to select files, only folder."
    indeed
    exactly my question. This is contrary to blender's internal method of linking and appending.
    At some point in life you stop being the man you are and start being the man you always wanted to be. ------ Bruce Springsteen.



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •