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  1. #21

    We are looking for a quality Character Artist to join our team and help bring our characters up to the same level as our environments. The job pays $50/per hour to be paid from the profits generated from game sales.

    Catch the game play trailer below for a peak at our game.

    We are currently ranked #3 on Steam Greenlight and expect to be shipping Episode One this summer! If you have skills don't wait, email us today! [email protected]

  2. #22
    Updated the OP with New Media, we are now Greenlit and aiming to release Episode One this summer! We still have these two openings so if you have skills to bring, shoot us an email to [email protected]

    ★ Animator/Rigger (1)

    • Experience with Animation in Blender, 3DsMax or Maya required.
    • Expected to have proficiency with character rigging/animation, particle and visual FX, and cinematic animation
    • Experience with UE4 toolset a bonus.
    • Experience Retargeting Animations Preferred
    • Expected to meet deadlines and help expedite characters asset finalization
    • Please include portfolio when applying

    ★ 2D/3D Artist - Props/Clothing (1)

    • Experience with Blender, 3DsMax or Maya required.
    • Experience with modeling for video games and using a PBR workflow required
    • Expected to create 3D game props including clothing, armor. weapons, etc
    • Expected to produce quality textures in a realistic style
    • Expected to meet deadlines and help expedite asset creation
    • Please include portfolio when applying

  3. #23


    That time has finally arrived, our free demo is ready for YOU to download and play! Please note that the demo is beta content and is likely to continue changing as we move into release. Currently, gamepad support is about 95% stable, you will have a better experience with mouse/keyboard at this stage most likely, but it does function if you prefer using a controller. We hope that you enjoy trying the demo and stay tuned for updates regarding our release on Early Access
    Last edited by DruidGameworks; 09-Nov-16 at 23:47.

  4. #24

    We're live on IndieGOGO to resurrect our project budget so we can continue developing Witanlore: Dreamtime!


    Please share our link to help us build some hype and check out our latest cinematic trailer from Early Access!

  5. #25
    Member SandraDau's Avatar
    Join Date
    May 2013
    wa state
    I am interested in applying for the props and clothing modeling position. Here is my portfolio. Your project looks very exciting. Also if you have other sharing links like Twitter/facebook I will follow your work.
    For pbr workflow I use poliigon textures. I also just got substance painter but still learning it.

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