Hi, I run a 3D scanning studio and I use Blender for most of my work. Part of my pipeline is cleaning up texture maps which were generated by my 3d scanning rig, which gives me a shot of a person’s face every 45 degrees. My proprietary scan software blends these together automatically, creating basic texture coordinates and a texture map.
My question is, is there a script out there that can set up a blender scene camera in such a way that it matches the original camera angle, allowing me to texture paint the original image over the scan, or use it to clean up the bits that require cleaning? I would assume there is a way to do it since my 3D models would match the photos almost perfectly.
Or, perhaps there is already such a script out there. If not, I’d be happy to pay a programmer to make such a script or plugin for me.
Cheers,
Jan