[Addon] Menu Pinning for quick access (Pro version also available!)

Get the pro version here:
http://cgcookiemarkets.com/blender/all-products/blender-buttons-and-menu-pinning/


Video:

Beta version download:

Installation:

  1. Save the code as ‘view3d_menu_pins.py’ file
  2. Open ‘User Preferrences’ in Blender
  3. Select ‘Addons’ tab
  4. Click ‘Install from file…’
  5. Choose the ‘view3d_menu_pins.py’ file
  6. Tick the checkbox next to the addon!

Usage:
Enable the menu pins from View3D > Properties tab (N key) > Display
Right mouse button: Move pin.
Left mouse button: Open menu.

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2 Likes

you also need to enable “show menu pins” in the display settings in the “n” panel

It’s a great idea!!! Are you planning to add the ability to pinning specific commands for example “Subdivide” etc.?

…wow!!!..

Yes, I’m planning on adding Individual commands, properties, sliders.

I can not wait :slight_smile:

Testing it, it’s really a great idea to make your ui more customised.
Though, i don’t know if i ran into a bug or if the addon is currently “proof of concept” only because the functions inside of a pinned menu do not seem to work :

By example
After enabling the addon and in the n-panel -> display tab enabling “Show Menu Pins”, i go to Edit Mode.

Then from the bottom menu i click on Mesh , then on Transform, and click on the “Pin” to make the Transform menu a floating bar
So far it works, i move the “Transform” bar somewhere in the 3DView and right click to put it there.

From there if i just left click to open the menu, the Transform menu only “flicker” and close as soon as i release my click, in fact i need to hold my leftclick to keep it open.
And then no way to left click on any function to make them work.

Awesome! I like this!

WOW… like

@@Sanctuary
Yeah, that’s a problem I will be fixing.
Right now you can click-hold on the button and move your cursor towards the option and release LMB*.

@others:
Thank you! :slight_smile:

Looks super useful!
Thanks. I’ll have to try it out soon.

Suggestion (in case you already don’t have it), can you create a hotkey to toggle the onscreen visibility of the “Pin Menu Screen”. Basically alowing to clutter up the screen (in organized fashion) with a bunch of pins, and then toggle the screen to have a clear workspace as needed.
Add (customizable) alpha to it if it’s not too much hassle.
if you go for multiple ‘pages’ invoked by unique hotkeys - bang, you got a custom UI. Then add an export/import for sharing.

Just suggestions, I know it’s not what you set out to do. Great work so far.

^^^^^^
And If all of this were added, it should definitely be enabled and installed by default in Blender.

wow wow i love it thanks

Simply brilliant!
I noticed that changing the layout screen, the Menu Pinned disappears, but is still considered visible.
I attach images to better understand …




However, a great job!

-Davide

Hey, good job! Can’t wait for the single operator pinning!

Thank you for the suggestions, Update will be here soon.

Planned:

  • Fix click bug.
  • Add support for operators.
  • Pin parenting.
  • Opacity control.
  • Theme-dependent colors.
  • Fix disappearance bug.

Sneak peek:
http://i.imgur.com/RXgiOTy.gif
http://i.imgur.com/XbThChg.gif

You wizard!

This is really interesting !

Maybe with your addon, we could achieve the theme proposal by PLyczkowski.

[ATTACH=CONFIG]315245[/ATTACH]

@pitiwazou
How you do this wiewport?

It’s a mockup.