It’s based off an old Blender plugin & exports geometry, lights, cameras. Wintermute engine doesn’t use the texture, so there’s no support for that and I don’t know what kind of limits there are(if any):
It’s based off an old Blender plugin & exports geometry, lights, cameras. Wintermute engine doesn’t use the texture, so there’s no support for that and I don’t know what kind of limits there are(if any):