I’m loading a personal fileformat which is made with keyframed animation. I already looked at the documentation, but it doesn’t really help me in how to create keyframes and when to put the appropriate mesh-instances.
Can anyone enlighten my path?
I’m loading a personal fileformat which is made with keyframed animation. I already looked at the documentation, but it doesn’t really help me in how to create keyframes and when to put the appropriate mesh-instances.
Can anyone enlighten my path?
does your format have any skeleton aspect, or is it vertex-level animation?