mouse ray casting to mesh intersection

hello,

I want to create a ray from the mouse cursor that gives me the intersection point and normal to any object in the scene
I cant find any code doing that, is it possible at all in python (not bge!)

thanks

There is a ray_cast method on Scene objects. http://www.blender.org/api/blender_python_api_2_74_0/bpy.types.Scene.html

You also should look into the documentation about modal operators how to react to mouse events and so on.

1 Like

There’s a ray cast example in the templates menu of the Text Editor