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Thread: Graphics Daily

  1. #601
    Member gr8!'s Avatar
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    Originally Posted by soul View Post
    bondage is awesome. How did you do it ?
    Thanks a lot! It is a particle system but really wanted it not to look like one.
    Made lots of particles to keep a good variety on the system.
    Click image for larger version. 

Name:	bond_capt.jpg 
Views:	8 
Size:	171.7 KB 
ID:	488548



  2. #602
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    Click image for larger version. 

Name:	anne2017.jpg 
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ID:	488549
    anne2017.jpg



  3. #603
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    Click image for larger version. 

Name:	ganeshai.jpg 
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ID:	488814
    Ganesha can not be digitized



  4. #604
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    Click image for larger version. 

Name:	trico.jpg 
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ID:	488815
    tricolorium tricolorius



  5. #605
    Originally Posted by gr8! View Post
    Thanks a lot! It is a particle system but really wanted it not to look like one.
    Made lots of particles to keep a good variety on the system.
    On which object you have particles on?
    Do you group them or have multiple particle systems on that object ?



  6. #606
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    This is the object that hosts the particle system. The system itself is pretty simple; since I wanted it to look like a one piece construct no rotation or random size is used. If you see the captured image above (#601) the rotation is part of the particle variation. The blockiness of the particles allows overlapping in the system that builds interesting shapes. (usually avoided on p.systems)

    Click image for larger version. 

Name:	bond_capt.jpg 
Views:	7 
Size:	238.0 KB 
ID:	488844
    Last edited by gr8!; 24-Jun-17 at 02:39.



  7. #607
    Thanks, I tried to achieve something like this a while ago but failed. I might give it another try.
    https://blenderartists.org/forum/sho...city-questions



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