Hey guys, so as the title suggests, I have made a navmesh and made my object navigate through the world by using the path following option on the steering actuator, my only problem is that the turning speed parameter doesn’t seem to be working for me, is this something I’m doing wrong or is there a bug with this?
will that mean that the object will still follow the path but it will just turn slowly or will it make the turns more of an arc rather than a sharp turn?