Making cylinder with spherical ends grow along curve (into a sausage)

Hi All!

I’m trying to animate a ball that starts growing into a long sausage-shaped thing. I’ve learned to make cylinders grow using array and curve modifiers but I can’t figure out how to do with round edges.

Please see file for my attempts and a model of what I’d like the sphere to look like when animation is complete.

Thanks!

/Erik

Attachments

grow animation.blend (867 KB)

In the array modifier you can name an end cap object to start and end the array with - you could use a sphere half there on each end, and start it close together so it starts like a sphere and then extends the cylinder array.

Use cap objects for the array modifier :slight_smile: If you want it to start out as just a ball though, you might need to do something extra with the ‘sausage’ geometry. Perhaps, animate it with hooks so that it starts out completely squished into a circle but then grows to it’s segment width.

Attachments

grow animation.blend (941 KB)

Ha, Stan has it there!

Oh, looks like I was slower to reply though :slight_smile:

Thank you so much guys!

I love this forum and it’s all because of people like you. :smiley: :smiley: :smiley: