blender/maxmsp

the reason i originally started looking at blender was because i was excited about real-time interaction of 3d environments and had heard about the possibilities of achieving this with a combo of blender/python/osc/maxmsp.

bit by bit i’m getting my head around blender and the python issues. very exciting. i’d love to get an idea of what people are achieving with these software combos. i’d like to find out exactly how much control one can have over game engine environments. (i’d also like to get a better idea of how people are doing it - but thats another story…).

i’ve seen the work by void7 (http://www.void7.org/variations/) and it looks great. anyone have any lonks to nay more…?

best

andy g