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  1. #241
    What the heck am I doing wrong here?

    Capture.PNG

    The addon is active but I am not seeing the tessellate tools or even the tools tab, just a dropdown with half the tools.



  2. #242



  3. #243
    Member cekuhnen's Avatar
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    did somebody use tissue to make a woven wire surface?
    I find the main issue with tissue and such a structure that along the corners everything will merge / line up
    but with a wire surface that is not the case.

    tissue.PNG

    I attached the blend file if somebody wants to look at it.
    blend file: https://drive.google.com/file/d/0Byz...ew?usp=sharing

    I am not sure if I am right but it seems to me that such a structure is too hard for a paneling tool like tissue.
    3D Design Generalist - Faculty Industrial + Interior Design
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  4. #244
    Member rombout's Avatar
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    I believe there are many example of this type of object. Whats different with this one?

    Im not sure i get what your trying to make? Are you trying to this https://blenderartists.org/forum/sho...=1#post3186106
    Last edited by rombout; 15-Jul-17 at 16:38.



  5. #245
    Member cekuhnen's Avatar
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    Originally Posted by rombout View Post
    I believe there are many example of this type of object. Whats different with this one?

    Im not sure i get what your trying to make? Are you trying to this https://blenderartists.org/forum/sho...=1#post3186106
    the wires where they cross do not flow into each other! that is what I seem not to be able to make when wires are diagonal.
    when they go onto the midpoint of a face edge then it works


    I just noticed that the lines to not weave but you have to layers
    wires going left and on top wires going right

    3986b2a4ab2f6eba3ff948c9438deddc.jpg
    Last edited by cekuhnen; 15-Jul-17 at 21:51.
    3D Design Generalist - Faculty Industrial + Interior Design
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  6. #246
    Member rombout's Avatar
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    You want them to merge them right, i think you need to check it with rotating the mesh just like in the video.

    I dont get your last message though, text is a bit weird. Im non English speaking, perhaps thats the cause



  7. #247
    did somebody use tissue to make a woven wire surface?
    2.79 will come with the celtic knot generator addon as part of extra curve objects addon.
    https://blenderartists.org/forum/sho...Knot-Generator

    Select your mesh.
    Apply subsurf.
    Shift A -> Curve -> Knots -> Celtic Links
    And it is done.You have nothing to think about.



  8. #248
    Member rombout's Avatar
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    Is this what you where aiming for?

    I aligned the corners to the middle looking from the side and added corners so they will merge better
    Attached Images Attached Images
    Attached Files Attached Files
    Last edited by rombout; 16-Jul-17 at 14:49. Reason: Added screengrab



  9. #249
    Member cekuhnen's Avatar
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    Originally Posted by rombout View Post
    Is this what you where aiming for?

    I aligned the corners to the middle looking from the side and added corners so they will merge better

    they actually do not connect at all - that is the tricky part
    the only flow past each other
    3D Design Generalist - Faculty Industrial + Interior Design
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  10. #250
    Member rombout's Avatar
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    Sorry but they are connected, check the top one. Here's a closeup, vertices are perfect connecting each other and no double verts.

    You want them to connect right?
    Attached Images Attached Images



  11. #251
    Member rombout's Avatar
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    O wait, i think i get what you mean, now they are just stacked on each other. Like you see almost in the middle of the above image.



  12. #252
    Member rombout's Avatar
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    I think this is better now. I applied a array on X and Y first and then used that object. Now it does look like there are crossing.

    In this image, i than scaled the object by 0.5 and applied that.
    Attached Images Attached Images
    Attached Files Attached Files



  13. #253
    Member cekuhnen's Avatar
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    Originally Posted by rombout View Post
    I think this is better now. I applied a array on X and Y first and then used that object. Now it does look like there are crossing.
    maybe what I want to do is not possible with tissue.

    red is all good
    but blue shows all intersect
    InkedScreen Shot 2017-07-17 at 3.45.29 PM_LI.jpg


    it works a tick better when the mesh is not diagonal
    however i struggle with matching ends not open and it seems the pattern is not for each face but it seems to make a pattern for two faces!
    1.PNG2.PNG
    3D Design Generalist - Faculty Industrial + Interior Design
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  14. #254
    Originally Posted by cekuhnen View Post
    maybe what I want to do is not possible with tissue.

    red is all good
    but blue shows all intersect
    InkedScreen Shot 2017-07-17 at 3.45.29 PM_LI.jpg


    it works a tick better when the mesh is not diagonal
    however i struggle with matching ends not open and it seems the pattern is not for each face but it seems to make a pattern for two faces!
    1.PNG2.PNG
    Hi Cekuhnen,
    are you looking for something like this?

    001 - weaven structure test.jpg

    In this case I used a wire component like this:

    002 - component wire.jpg

    You can convert the result into a curve object and then add a bevel to the curves. If the merge option doesn't work in tissue, just use "remove doubles" before converting it to a Curve.
    The good thing of this component is that it is independent of the rotation ;-)



  15. #255
    Member rombout's Avatar
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    could you share that mesh, its very hard to see when i look at just thin lines



  16. #256
    Originally Posted by rombout View Post
    could you share that mesh, its very hard to see when i look at just thin lines
    Sure, download from here: https://www.dropbox.com/s/ey6l7k935j...ure.blend?dl=0



  17. #257
    Member rombout's Avatar
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    Thanks! sort of what i was expecting, great work.



  18. #258
    Congratulations! (Somebody may have beat me to it) You're in v2.79.

    Welcome to the fold.



  19. #259
    Is the script allows to create the different form of woven fabric, as shown in the figure, the textiles is mounted either + or - between them, as represented the red (+) color and the blue color in (-):
    The cross-sectional shape is generally either, ellipse, rectangle, trapezoid or circle
    woven fabric sceme.jpg woven.png Tufted_laminate.png



  20. #260
    Member Sunghoon-Jung's Avatar
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    Q.png
    When I create a mesh using a tissue, the material and texture are transferred from the source mesh, but the UV is not transmitted.

    The density of the pattern becomes more complicated, UV editing becomes too difficult.

    If the Tissue has the ability to preserve uv, it will be easier to create complex meshes with textures.
    Last edited by Sunghoon-Jung; 24-Oct-17 at 05:28.



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