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Thread: Engine Roar

  1. #41
    Member cam.dudes's Avatar
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    That suspension Your vehicles remind me of Rage, but your environment... I think your game would be cool in a post-apocalypse desert.

    Sweet title too

    458596953.jpg
    rage4.jpg
    5726100.jpg



  2. #42
    Originally Posted by haidme View Post
    Your modeling and texturing skills are awesome! Keep to this style. One thing I would change if I was your is the maps/environment. This game is crying for MadMax like environment - post-apocalyptic look.
    Thank you for your comment) We try. and for you all the best with your game”! Looking forward to playing „'Krum'” for linux



  3. #43
    Member adriansnetlis's Avatar
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    Originally Posted by cam.dudes View Post
    That suspension
    I can obiouvsly tell that the suspension is dead, the car is lucky to be able to drive Yeah, appearantly the driver didn't car of the amortisation's health

    I love this game too!
    My Blogspot my 3d development blog. I am at GTM + 2.00 time belt! Intel® Core™ i5-6300HQ 2.3 GHz(quadcore), NVIDIA GeForce GTX960M, 4GB DDR4 RAM, Linux Ubuntu 16.04.
    Worn Tires, Engine Roar, AstrumNetwork.com, Support me in Patreon



  4. #44
    Engine Roar (Test 0.07)

    Progress / Changes:
    1. Track - Dump
    2. Car - KELSEY

    Last edited by Puup Zemlya; 10-Apr-16 at 10:49.



  5. #45
    Member adriansnetlis's Avatar
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    The Dump now looks much cooler. Sad that BGE doesn't have a good way for PBR yet, this game would be even better with theese graphics!
    My Blogspot my 3d development blog. I am at GTM + 2.00 time belt! Intel® Core™ i5-6300HQ 2.3 GHz(quadcore), NVIDIA GeForce GTX960M, 4GB DDR4 RAM, Linux Ubuntu 16.04.
    Worn Tires, Engine Roar, AstrumNetwork.com, Support me in Patreon



  6. #46
    Originally Posted by adriansnetlis View Post
    The Dump now looks much cooler. Sad that BGE doesn't have a good way for PBR yet, this game would be even better with theese graphics!
    Thank you!! Yes, it's right and also Ambient Occlusion



  7. #47
    Member adriansnetlis's Avatar
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    Use SSAO and Bloom to gain the effect. But using much iterations for them would not be smart, so try using low sample values...
    My Blogspot my 3d development blog. I am at GTM + 2.00 time belt! Intel® Core™ i5-6300HQ 2.3 GHz(quadcore), NVIDIA GeForce GTX960M, 4GB DDR4 RAM, Linux Ubuntu 16.04.
    Worn Tires, Engine Roar, AstrumNetwork.com, Support me in Patreon



  8. #48
    Member MarvinCJames's Avatar
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    What are you using for the sound?



  9. #49
    Originally Posted by MarvinCJames View Post
    What are you using for the sound?
    We shall be working over the sound



  10. #50
    Member adriansnetlis's Avatar
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    Test update video 0.21 with some features that I added to the menu
    My Blogspot my 3d development blog. I am at GTM + 2.00 time belt! Intel® Core™ i5-6300HQ 2.3 GHz(quadcore), NVIDIA GeForce GTX960M, 4GB DDR4 RAM, Linux Ubuntu 16.04.
    Worn Tires, Engine Roar, AstrumNetwork.com, Support me in Patreon



  11. #51
    Progress / Changes:
    1. Metallic luster at cars;
    2. Changes Start!
    3. Filters - Retinex and Vignetting

    Engine Roar - Blog, YouTube, Facebook.
    Mechanic - Blog, Facebook. © 2017 PUUP ZEMLYA



  12. #52
    Member adriansnetlis's Avatar
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    Game really looks good!
    My Blogspot my 3d development blog. I am at GTM + 2.00 time belt! Intel® Core™ i5-6300HQ 2.3 GHz(quadcore), NVIDIA GeForce GTX960M, 4GB DDR4 RAM, Linux Ubuntu 16.04.
    Worn Tires, Engine Roar, AstrumNetwork.com, Support me in Patreon



  13. #53
    Member popon2's Avatar
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    This game looks like flatout series, good job



  14. #54
    Game really looks good!
    This game looks like flatout series, good job
    Thank you!
    Engine Roar - Blog, YouTube, Facebook.
    Mechanic - Blog, Facebook. © 2017 PUUP ZEMLYA



  15. #55
    Member adriansnetlis's Avatar
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    You forgot one [ before /QUOTE], just to mention
    My Blogspot my 3d development blog. I am at GTM + 2.00 time belt! Intel® Core™ i5-6300HQ 2.3 GHz(quadcore), NVIDIA GeForce GTX960M, 4GB DDR4 RAM, Linux Ubuntu 16.04.
    Worn Tires, Engine Roar, AstrumNetwork.com, Support me in Patreon



  16. #56
    adriansnetlis love your game, all the props are awesome love the vehicles, your putting allot of effort into the project very cool indeed...



  17. #57
    Member adriansnetlis's Avatar
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    Originally Posted by mindshockstudio View Post
    adriansnetlis love your game, all the props are awesome love the vehicles, your putting allot of effort into the project very cool indeed...
    LOL! If you mean this game, I am one of subdevs - programers and even hadn't much time to develop due to school and work on my own vehicle wrapper. I will, though, return to work during winter holidy or when I finish my wrapper if I finish before winter holiday
    The models, though, is 0% my job. I have only programed some part...
    My Blogspot my 3d development blog. I am at GTM + 2.00 time belt! Intel® Core™ i5-6300HQ 2.3 GHz(quadcore), NVIDIA GeForce GTX960M, 4GB DDR4 RAM, Linux Ubuntu 16.04.
    Worn Tires, Engine Roar, AstrumNetwork.com, Support me in Patreon



  18. #58
    Originally Posted by mindshockstudio View Post
    adriansnetlis love your game, all the props are awesome love the vehicles, your putting allot of effort into the project very cool indeed...
    Thank you! Your comment is very inspiring! We are glad that you like the game (visually i mean). We want to say that are working every day!
    Engine Roar - Blog, YouTube, Facebook.
    Mechanic - Blog, Facebook. © 2017 PUUP ZEMLYA



  19. #59



  20. #60
    Member adriansnetlis's Avatar
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    Nice map! Really cool!
    My Blogspot my 3d development blog. I am at GTM + 2.00 time belt! Intel® Core™ i5-6300HQ 2.3 GHz(quadcore), NVIDIA GeForce GTX960M, 4GB DDR4 RAM, Linux Ubuntu 16.04.
    Worn Tires, Engine Roar, AstrumNetwork.com, Support me in Patreon



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