I am looking to extract basic bone structure and pose data for a project I am working on in python.
The ideal format for the data would be a tree like structure (XML preferred), such as:
Model data:
parent bone (name,length)
–child bone(name, length)
----child bone(name, length)
Animation data:
pose1:
angle between “bone1” “bone2” = 45
pose2:
angle between “bone1” “bone2” = 90
etc…
My question is: Are there any formats out there that can be easily parsed so that I can extract this data?
Otherwise, I am willing to write a python script to export this data myself, but I have never done this in blender before. Could someone please point me to a good tutorial for writing scripts to export data in blender?
Thanks,
New to blender