[WIP] Puppet Master : Animation-Rig Picker For Blender (with PyQt)

Hello to everyone!

I’m testing PyQt with Blender and it is promising!

This is an early preview.


[video]https://youtu.be/mqLEXeHRCDY[/video]

This workflow looks very good.

I am going to apologize in advance If this sound negative. But I looked at all 5 minutes of the YouTube video and still do not know what this plugin is supposed to do. All I see is what I guess is a pyQT screen with things being drawn on it with a blender screen in the background.

It allows you to pick a rig’s control bones from a gui (actually any object you want, apparently).
There’s a similar script for Maya. I’m glad to see something like this in Blender. Looking great so far, Thanks, erdinc.

Great! Wish BF implemented an editor just like that inside the UI

@SHABA1: check these images for some nice examples of what it could do for you

great stuff erdinc!!