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Thread: Trees with mist

  1. #1

    Trees with mist

    Trying to get a painterly feel to the scene.
    All done in blender 2.75 using cycles.
    Click image for larger version. 

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  2. #2
    It's beautiful. Indeed looks like a painting or a daguerreotype. Love these colours.
    I just feel the right tree looks a bit unnatural . Looks like the trunk is been broken more than swisted to the right.
    A tree with a twisted trunk would still have the branches growing in a way to have the more light for the leaves, some more branches on the side with more light. But just my two € cents. It's very nice.



  3. #3
    Member Ovnuniarchos's Avatar
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    It's so dreamlike! Although I agree on what's been said about the right tree.
    Current project: Animated mountain dweller



  4. #4
    Thanks for the feedback.
    Following your helpful comments, I've recreated the tree on the right - I noticed afterwards too that the leaves were ending abruptly owing to the mesh vertex group selection so I've adjusted for that as well.
    Click image for larger version. 

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  5. #5
    Member Jeepster's Avatar
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    What a wonderful image! I love the rich painterly look it has. Great stuff!



  6. #6
    Member Ace Dragon's Avatar
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    I'll take a wild guess and say that this was achieved by placing a glass pane with varying roughness in front of the camera (or enclosing the scene in a glass cube with a volume texture).

    Beautiful work, this is a style that is seldom done in CG.
    Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
    Adventures in Cycles; My official sketchbook



  7. #7
    Member Jeepster's Avatar
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    Originally Posted by Ace Dragon View Post
    I'll take a wild guess and say that this was achieved by placing a glass pane with varying roughness in front of the camera (or enclosing the scene in a glass cube with a volume texture).
    Maybe! I'd be really interested to see how it was done



  8. #8
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    Simple & appealing scenery.

    Note:
    Alphas are quite obvious.
    In your case (silhouettes in mist)
    would be better (visually more appealing and faster to render)
    to use geometry instead of using alpha leaves (faster, no dark area around, no visual degradation)

    Look at this scene for an example: Green Woods (geometry only)

    Keep it up.



  9. #9
    Yeah beautiful.
    Makes me think of a Turner painting.



  10. #10
    thanks for the advice burnin - I've had a play with that and it looks promising.
    Ace Dragon - I used a backlit volume shader for the main lighting effect and then adjusted more using the color management options.
    The bushes are the same planes as used for the leaves but bigger and spread over the floor via a particle system.
    There is also a glossy plane in the ground for the reflections.
    Finally there is a backdrop for 1 line of faint trees.
    The snap shot below hopefully gives a rough idea.
    Click image for larger version. 

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  11. #11
    Member FredHystair's Avatar
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    Really beautifull! imho the sanguine color is a bit over the top. I'd try a desaturated or black and white version, just to see...
    great work however



  12. #12
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    WOW This is mind blowing, You have done a great job :O



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