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  1. #1

    Blender - Grab enhancements

    Mechanical Blender by Mauge

    The patch adds the cursor as Snap Element, and "Manual" on Snap Target, and also "manual" as pivot point.
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    https://github.com/mauge123/mechanical-blender
    Last edited by raziel_henzo; 01-Nov-15 at 19:21.



  2. #2
    I think it's great!!!



  3. #3
    this is simply amazing!
    So glad somebody is working on basic tools with such great ideas.



  4. #4
    Nice functionality. Don't call it Mechanical Blender though or Ton will break out his 'Blender is for artists!' response and spend 10 years playing ignorant over it....

    Yeah its true I am still smarting over wireframes perpetually lost in action somewhere in cyberspace.
    Last edited by Big Fan; 01-Nov-15 at 20:55.



  5. #5
    Member Ace Dragon's Avatar
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    Originally Posted by Big Fan View Post
    Nice functionality. Don't call it Mechanical Blender though or Ton will break out his 'Blender is for artists!' response and spend 10 years playing ignorant over it....
    Absolute grid snapping can be considered a more 'mechanical' feature and it's in version 2.76.

    Basically, the most common issue that delays these workflow patches is keymap limitations (and how to make them work with all possible key combinations). Johnathon W of CGcookie and this forum is supposed to get the keymap overhauled sooner or later, but I haven't even seen him around these parts much in recent months.
    Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
    Adventures in Cycles; My official sketchbook



  6. #6
    Snapping like in 3ds Max with even more functionality. Awesome, thatīs one thing Iīve missed in Blender quite a lot.



  7. #7
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    Great work you got here, keep it up.
    Hope i could give it a spin, but don't know how to build (win7x64)
    Do you have any ETA on test builds?

    @BigFan
    Is this something you're interested in?
    Custom Blender Build with 'Custom Wire Colors', 'Hide 3d cursor', 'Disable confirmation popups', ... get it here.
    Made by fjuhec
    Last edited by burnin; 02-Nov-15 at 05:59.



  8. #8
    If I can comment, on thins that come to my mind when I see this more things that I missed for years -

    midpoint snapping(edge-face)

    multiple snapping types at once(rather than only one, like cursor, edge, vert, face, - ability to have these together)

    cursor snapping - having to go to the menu is long, snapping lnteractively like this would be more logical for it too (if we actually need a cursor at all after these changes)



  9. #9
    Member Lell's Avatar
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    Really really good!I like the philosophy of these tools. And doesn't seems to interfeer with usual transformation methods. If you want to grab the object with the manipoulator or to type the distance o the rotation, you can do as always, but if you want to define some reference points just press a key and you are done. Excelent!



  10. #10
    Member Okavango's Avatar
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    Right on! Keep it up.



  11. #11
    Member cekuhnen's Avatar
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    Love it! Fusion 360 has a point to point move and that is terrific!



    Now what I really would love is the ability in edit or object mode to move and snap the object pivot/origin point.

    In Alias and Maya you can select and drag it - only in Blender you have to use the set origin command with placing
    in edit mode the 3D courser to a vertex ... grrr
    3D Design Generalist - Faculty Industrial + Interior Design
    Chair Interior Design - Wayne State University



  12. #12
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    Great, UI basics that had been discussed for a few years ago and rejected w/comments like:' Blender was not intended to be a CAD tool' ) finally got through and found understanding. )))
    bluecd



  13. #13
    Originally Posted by cekuhnen View Post
    Now what I really would love is the ability in edit or object mode to move and snap the object pivot/origin point.
    Whilst I agree that it should be easier to move the origin (the object mode limitation is very weird... it should be easy to work around that in code), I really think it's the 3d cursor that needs the love. It's called a 3d cursor, but it's completely 2d in its operation. It's very hard to move it around because of the way it works (no dragging for example), and it's given a whole mouse button all to itself. Whilst the concept is very useful, I think the implementation could be greatly improved so that it could be more easily moved around, precisely snapped (verts, edges, midpoints etc.) and aligned. Since it is basically used as a temporary origin point most of the time, I'd like to see it be a more effective one The 3d cursor could also support rotation so we could use it instead of the slightly clunky custom orientations.

    Back on topic though, these snapping tools are excellent, and I hope they make master!



  14. #14
    has this feature been merged into official blender?
    does pivotpro (http://blenderartists.org/forum/show...=1#post2979078 ) works like this feature in some way?



  15. #15
    Originally Posted by Oyster View Post
    has this feature been merged into official blender?
    probably not, but I have to say I thought it would go to official immediately, since it is a really great improvement, something ppl are waiting for for years.



  16. #16
    Member cekuhnen's Avatar
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    Originally Posted by Mr_Flamey View Post
    Whilst the concept is very useful, I think the implementation could be greatly improved
    Yeah I think they had once upon a time a good idea but then never revised or updated it!
    3D Design Generalist - Faculty Industrial + Interior Design
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  17. #17
    Yeah this should definitely be merged in to the official blender branch as fast as possible.



  18. #18
    Member MmAaXx's Avatar
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    wow, how did I miss this news!!?

    cool stuff.



  19. #19
    Member cekuhnen's Avatar
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    So this is a custom Blender build and not an add-on?
    3D Design Generalist - Faculty Industrial + Interior Design
    Chair Interior Design - Wayne State University



  20. #20
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    Any news about this?



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