IDE Content Assist (PyCharm or PyDev)

Is there anyone out there that has been able to configure full content assist for the Blender (non Game Engine) API in either PyCharm or PyDev?

I followed the instructions here:

http://wiki.blender.org/index.php/User:Ideasman42/BlenderAsPyModule

And after getting it added to my Python module path, I am able to get IDE content-assist on the bpy.* modules.

However, I am not able to get IDE content assist on bpy_extras or on mathutils (both which are modules provided by Blender). I’ve found that in a standalone (non-Blender) python console I’m able to import each of these after performing the python module build outlined in the link above. So I suspect that the modules must be in bpy.so somewhere, but I’m really wondering why the console can find it but the IDE can’t (neither PyCharm nor PyDev can find bpy_extras or mathutils).

Is there some magic setting to enable this? I was trying to do some work on bpycollada, and it’d be lovely if i could configure content-assist for all the of Blender modules that it imports.

Thanks

BW42.