I`m desperatly looking for a new lsystem Scrip that would work with Python 2.4 and Blender 2.36.
Got the neo_lseed228 allready but that one doesnt work: the following message appears in the output-Window:
TypeError; lsystem_build<> takes exactly 18 arguments <21 given>
The old lsystem script doesnt work either (actually it works if I dont want to have leafs on my trees
It comes up with an messages saying:
´moduleobject has no attributeconst´
Allready found out that this message apears because of an newer Blender version Im using.
Is there any way to use that old script with the new blender version? I really dont want to downgrade my blender.
Maybe someone could point to an lsystem script that actualy works with blender 2.36.
Any Help would be apreciated.
Ohhh Im sooo sorry… of course thats right.
Actually I was just testing 2.4 last night so it bumped into my head when i was writing this Topic.
Im using 2.0.1 at the moment cause that was the Python Version which the Old Lsystem Script was written for.
As I said, it works fine until I want to have leafs on my tree.
I realy don’t know what this Const stuff is doing here. This don’t even exist in the doc anyway. and the script is runing well without.
1-Select the lsystem.py text in the text window, under the pulldown menu.
2-Go to line 75 of lsystem.py:
C = NMesh.Const
# print C
and comment the line:
# C = NMesh.Const
# print C
3-Return in application.py.
4-Save the blend file.
5-Close en reopen blender.(Python will not see the change until it’s completely killed and reopen.
This work without any error for me