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Thread: A new fork of the engine

  1. #1101
    Yay. I seen some of the video, but I decided to do this later as it requires a bit of thought...

  2. #1102
    Member Doc Holiday's Avatar
    Join Date
    Apr 2002
    Originally Posted by TwisterGE View Post
    @ADVANCESSSS check my latest blog post about this:

    Here I teach exactly how you should use this feature
    Ah! Thanx for this. Now i get it working. This is so awesome.

  3. #1103
    Member BluePrintRandom's Avatar
    Join Date
    Jul 2008
    NoCal Usa
    made this in upbge today :3
    Break it and remake it - Wrectified
    If you cut off a head, the hydra grows back two.
    "headless upbge"

  4. #1104
    Nice to see that BPR. It would be better to see the effect on a smooth high-res human model with a full hd texture though. Then we can also see if there is any need for improvements.

    What about an object reflection its light onto other objects? What about multiple bounces (maybe 1 bounce)? What about just making a real trace system for lights instead of cubemap hacks?
    Last edited by ADVANCESSSS; 22-Sep-17 at 11:16.

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