JA12
(JA12)
1
Tips on using Blender to assist handling many objects in digital drawing/painting. These are inspired by and add to tutorials
http://www.davidrevoy.com/article305/tons-of-potions-part-1-3d
http://www.davidrevoy.com/article306/tons-of-potions-part-2-multifill
by David Revoy
Intermediate level.
Recap & Lines, Index Colors, Shading, Bubbles, Level Adjustment In Krita
Timestamps for these different parts in the video description
A very nice technique that helps to quickly create interesting images. This is what I came up with rather quickly:
Didn’t use particles for this one, though I imagine they’d work for creating a nice forest background for a larger composition. Thanks for sharing!
Attachments
tree2.blend (219 KB)
Addidi
(Alastor)
3
Hello, there! it’s a good tutorial/ thanks;
had some fun with particles emitters …nice! the illusion is ok, event though objects do cut each other.
JA12
(JA12)
4
Could use rigid body physics to pile them without intersections