I figured it was about time to create my own sketchbook. For now on I’m only going to post my daily sculpts I create for “Sculpt January” but I hope to continue posting some work afterwards.
Here we go with day 1 to 4. If I have some time I will try to create some better looking renders than just the OpenGl ones but I can’t promise anything.
After giving up on the Sculpt January challenge I now try another project which I’ll hopefully be able to finish ;). The idea is cough cough… inspired by Ian Mcque a brilliant concept artist. There’s still a lot to do but I wanted to share my first steps. When I’m done with modelling the basic structures I’ll start to get rid of the clean look by deforming it. Any critique is welcome
I hope I’ll find some motivation to continue working on the boat. For the moment I’ve been busy with some other stuff.
I messed around with the Animation Nodes and tried to implement a “venation growth” algorithm which kind of works now, but is still a bit slow. Have to talk to someone who’s better at coding than me ;). Anyway, still wanted to show the results.
I’ve also been trying to recreate the house I live in. Still not sure in which direction to go though. Any suggestions? I thought about creating a day/night cycle gif, but that’s a bit run of the mill.
I kind of keep starting projects instead of finishing old ones…
Inspired by Samuel Youn’s Concept arts I tried to convert Mouse into 3D. I think it’s pretty much finished except from some post pro. Let me know what you think =)