here is a test with shadow catcher and denoising, for me it looks strange.
The groudplane is a shadow catcher-objekt, the denoiser is giving a strange result when i turn subsurface off.
build: blender-2.78.0-git.82bcfb9-windows64, 20.04.2017
the groundplane has a simple diffuse material. so there is no subsurface material in this scene...
Edit: it doesent matter witch one of the denoise-channel is deactivated, a shadow-catcher needs all of them
!! 2. EDIT: when using the compositor and enabling premultiply the problem is gone. it's just in the renderlayer, not in the combination with an extern background-image !!
The square black-boxes dissaper when i turn off caustics
Last edited by animelix; 27-Apr-17 at 13:43.
Hi, I'm having also square black boxes, but disabling caustics did nothing.
Black boxes only on GPU (opencl).
AO Simplify did not work on GPU (opencl).
Last edited by Asticles; 27-Apr-17 at 12:56.