Hello,
I am willing to follow directions if you want to teach me but also gratefully accept if you simply made it without the desire to teach. XD
I am just starting my youtube experience and want to make an intro. Same as on the forum my name is Wizingwizard.
I have two ideas in mind and only need one:
I wanted to create a text “Wizingwizard” give it some depth, bevel it, rotate 90 degrees on x and center it. Then convert it to a mesh. I want it textured with mixed shader( in cycles) with a dark blue glass with a little roughness .05 and a 2.0 IOR, and the same colored blue emissions for the other shader. It make the “crystal” glow a deep blue. This I have done. I am just having a difficult time with the water effects.
First:
Using the above text as a mesh. I wanted to start with a simple animation of the camera. In a black dark world to do a simple pan starting with the text off screen on the right then center up. Then this is where it gets hard for me. I want the text after three seconds, which includes the simple animation in, to turn into water the color of the “crystal letters” and slosh onto a small plane and flow off into the void and out of view. I imagine it like the text becomes water and was spilled on a table and left to flow off.
Second:
This one is probably easier. After the animation in have a domain rectangle around the letters. 3 seconds in the top face becomes inflow and water collides with the text and fills the rectangle. Once full the bottom face becomes outflow and it drains. I am having trouble getting it to start at three seconds and have no idea how to drain it once it is full.
I want the full animation to be about 7-10 seconds.
Thank you for your help in advance. I just got shoulder surgery and have some time to work on this.