Bevel acting funny

Hi,
i want to bevel a extruded curve-object. The bevel should be like a chamfer, but rt now im getting a concaved object. The idea now was to invert the curve, but the result keeps being the same.

How do i get this correctly ?

Regards,
Frank


That’s just how the bevel works with curves I suppose. You could instead convert it to mesh (Alt+C) and then bevel that.