Hi,
I have a question that I hope someone can help. Before some months I was able very easy to convert a mesh object to a T-Spline object with Fusion360. I had to export the model from Blender as obj (ONLY QUAD FACES) and then import to Fusion360 to convert it. Now there is a new update in Fusion and although the model that I export from Blender is quads, Fusion doesnt recognise it and makes triangulate and therefor can
t convert it. The number of faces that i have are only 6. I really need to convert a model to T spline. Does someone has experience with this?
Thanks