Guys I am baking multiple textures on one UV map and until here everything is okey but it also bake the shadow caused by “Lamp” whic is Blender light source. I am putting a screen shot to show you what I mean:
Blender internal has option No Shadows for the lamps.
Consider using pasteall.org for sharing visual materials and blend files or use option Image from URL if your host site allows image linking at all. We are suspicious to the advertisement floods and possible malware coming from unknown sites ;).
@JohnVV Thank you, this looks like a good alternative site to pasteall.org concerning images and videos, no blend file sharing unfortunately. Thumbnails are a plus though.