Newbie question - bPython: "bpy.ops.mesh.primitive_cube_add" not found (?)

Dear Blender Artists community,
I have just begun with some blender python beginner’s tutorials, and ran across my first issue.

I have this very simple piece of code I want to run in a text block (not directly in the python console), from this tutorial page:


import bpy
from bpy import context
from math import sin, cos, radians
add_cube = bpy.ops.mesh.primive_cube_add
cursor = context.scene.cursor_location
radius = 5
anglesInRadians = [radians(degree) for degree in range(0,360,36)]
for theta in anglesInRadians:
 x = cursor.x + radius * cos(theta)
 y = cursor.y + radius * sin(theta)
 z = cursor.z
 add_cube(location=(x,y,z))
 

The code won’t run due to this error message:
AttributeError: Calling operator “bpy.ops.mesh.primitive_cube_add” error, could not be found.

I’m running Blender 2.75 and it refers to a Python version 2.75, so that should be correct.
However, when I look for the bpy module source code in my C:\Programs drive (Blender installation folder) and I open it in the text editor, I indeed can’t find any reference to the primitive_cube_add.

So I suspect that I don’t have the proper Python version installed…?

Thanx for any clues

primitive is misspelled in your code.