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  1. #1

    Mechanic 8230 - Demo Pre-Alpha v0.2


    ABOUT


    The main character is surmounting obstacles, is looking for a way out of the city, gradually going down in history of this post-apocalyptic world. The adventure begins in prison scientific laboratory.



    We published first demo of the game "Mechanic 8230". Now you can try first level, but in the next demos will be two levels.

    Download here>>


    Release Notes for Mechanic 8230

    Updates:

    - The main menu is modified;
    - The menu in the levels is modified;
    - The saving in the game is completed. Now the item "Continue" is active;
    - The item in menu "About" is modified;
    - The task with "safebox" is completed (thanks to Anton Shuligin);
    - The task "Help/Link" is realized(shows the basic task of the level);
    - New style and function of the cursor(when you click on the far objects, the cursor changes to the icon "to come closer"). The cursor is replaced when you direct and load the next level (icon of the open hatch);
    - Developed messages to communicate with the player(primarily perform the function of prompts);
    - Created a lot of new icons for menus and messages;
    - Added light and illumination of some objects, which can be contacted(mainly those which are necessary to complete tasks);
    - Developed a concept of radiation-protective suit(partially implemented);
    - New icon and logo of the game;
    - Fully finished 1 and 7 levels 2,3,6,8 about 70%;
    - Added walking on the keys WSAD;
    - Little changed the name of the game "Mechanic 8230".


    Flaws:

    - The second level as mentioned above is ready at 70% and will be included in the demo, only with the next update;
    - The version of the game for macOS not tested, may not work.


    GENRE
    Adventure

    PLATFORMS
    Linux, Mac OS, Windows

    USED PROGRAM
    Blender, Gimp, Krita

    DEVELOPERS
    Katherine Novakovskaya, Igor Tverdokhleb.

    SPECIAL THANKS
    Mihail Bagazov, Anton Shuligin, Andrei Voloshin

    THE DATE OF THE BEGINNING
    02.08.2016


    2017 PUUP ZEMLYA
    Last edited by Puup Zemlya; 25-Apr-17 at 00:26.



  2. #2
    Member Anthony Forwood's Avatar
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    Mar 2016
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    Vancouver, BC
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    801
    I really like the style of the artwork and actions. I get tired of the usual shoot 'em up kill kill kill sort of games.... The carttoony sort of humor you use in yours is a nice change to that.



  3. #3
    Like Anthony said, nice style and vibe. @46 it looks like he falls into lava? Not a big deal though, would still play.



  4. #4
    Awesome oldschool style. I like your logo also



  5. #5
    Member Akira_San's Avatar
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    Aug 2004
    Location
    Bulgaria
    Posts
    1,721
    Small but awesome!
    anime, manga, blender3d



  6. #6
    It looks really great. The movement and animation is a little too sharp in ending and starting, You might want to smooth it out a little, maybe add some blend-in value to the animation...



  7. #7
    Originally Posted by Anthony Forwood View Post
    I really like the style of the artwork and actions. I get tired of the usual shoot 'em up kill kill kill sort of games.... The carttoony sort of humor you use in yours is a nice change to that.
    Thank you! I agree with you! Actually, i also think game could be kinder, more intellectually stimulating and informative)


    Originally Posted by LoboTommy View Post
    Like Anthony said, nice style and vibe. @46 it looks like he falls into lava? Not a big deal though, would still play.
    Thanks! No. That lava flowing on a narrow gutter and is the part of the quest. The lava inflaming this rebar and you can't just take it)


    Originally Posted by czerw View Post
    Awesome oldschool style. I like your logo also
    Thank you for your rating) We are glad that you like)


    Originally Posted by Akira_San View Post
    Small but awesome!
    Thank you very much!


    Originally Posted by Smoking_mirror View Post
    It looks really great. The movement and animation is a little too sharp in ending and starting, You might want to smooth it out a little, maybe add some blend-in value to the animation...
    Yes, the animation of the main character will be completely redone! This character was created about 3-4 years ago with this animation. We are developing the new character and also new animation (including different actions for example when the character take or bring something for unscrewing bolts) Thanks for your rating)



  8. #8
    Member
    Join Date
    Aug 2015
    Location
    Greater London
    Posts
    725
    Good work.

    What are the technicals to this project? Bricks, python code?

    Ah right, the character is an older project file as mentioned above.



  9. #9
    Originally Posted by modelinblender View Post
    Good work.

    What are the technicals to this project? Bricks, python code?

    Ah right, the character is an older project file as mentioned above.
    Thanks) Yet, is enough game logic. If necessary, we will use scripts. This game are making by two artist



  10. #10



  11. #11
    Mechanic (Test 0.02)

    Last edited by Puup Zemlya; 13-Dec-16 at 13:52.



  12. #12
    Member BluePrintRandom's Avatar
    Join Date
    Jul 2008
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    NoCal Usa
    Posts
    17,807
    Amazing work, (I have been working on something similar for quite some time)

    ***** - rated
    Break it and remake it - Wrectified
    If you cut off a head, the hydra grows back two.
    "headless upbge"



  13. #13
    Originally Posted by BluePrintRandom View Post
    Amazing work, (I have been working on something similar for quite some time)

    ***** - rated
    Thank you!



  14. #14
    Some artworks from the game Mechanic

    Mechanic
    mechanic_50.jpg

    Mechanic City
    mechanic_city_sketch.jpg
    mechanic_city.jpg





  15. #15
    Hi! We published first demo of the game "Mechanic". We only have versions for Linux.
    Windows and MacOS versions will be soon. Now you can try first level, but in the next demos will be two levels.

    Download Demo Pre-Alpha 0.1
    Tested on Linux Xubuntu 16.04)

    Mechanic - Demo Pre-Alpha 0.1 32-bit (176,7 Mb)
    Mechanic - Demo Pre-Alpha 0.1 64-bit (206,6 Mb)
    Last edited by Puup Zemlya; 23-Jan-17 at 05:19.



  16. #16
    Looking good. I like the characters!



  17. #17
    Member
    Join Date
    Oct 2013
    Location
    Verona (Italy)
    Posts
    780
    Tested (Ubuntu 16.04 64bit, R9280 with open drivers), it works like a charm.
    #blendercoders: Ask C/C++/Python development questions here. Get the answers on Google.



  18. #18
    JohnyBGooD, pgi - Thank You!


    Download for Windows and MacOS - link>>

    mechanic_screen.jpg



  19. #19
    amazing game art....I love KROKOL character....great job!! 10/10

    P.S
    would you port this game for Godot engine?...you're such a talented artists and Godot needed it(more talented artists)
    Godot is a great engine.
    Last edited by Mistran; 23-Jan-17 at 11:41.



  20. #20
    Member BluePrintRandom's Avatar
    Join Date
    Jul 2008
    Location
    NoCal Usa
    Posts
    17,807
    Mistran ( Go play in traffic)
    Break it and remake it - Wrectified
    If you cut off a head, the hydra grows back two.
    "headless upbge"



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