Blender To XnaLara Problem.

I can’t seem to get this to work.

I am following this tutorial:

I get an error message when I try and import the mesh into XnaLara.

Attached are is the Blend file and the XnaLara file folder.

In he Blend file I am just trying to export the one mesh: 24_An-body_0.8

Jut for testing I added one bone.

Attachments


Anouncer.zip (56.4 KB)AnnounceBlendr.zip (1.58 MB)

OK So I got this sorted. For some reason it is not clear in the tut for this or maybe I am missing it. Or maybe something changed since then I don’t know.

But I also found the answer to one of the questions there about only seeing a shadow.

Here is how it seems to work.

First the folder name is how you determine the file you are loading. This I had right.

It goes in the “data” folder of the Xnalara directory.

But I decided to take the error message literally. It must really be looking for a file called XPS.xps

So you name a folder with the name of your character or object.

And inside it you export 3 files:

xps.xps
xps.mesh
xps.ascii

If it is missing any of these you’ll just see a shadow.

Then whatever textures you have in the material regardless of where they are referenced in Blender need to also go in that same folder. So just copy them there. And the model will load.

At least that is how it works for me.

don’t work